Working at
Ubisoft Berlin
Empowered and diverse teams creating inspiring and meaningful AAA gaming experiences
-
Mainz, Full-time
743999837188027 -
Berlin, Full-time
743999906761295 -
Düsseldorf, Full-time
743999907407853 -
Berlin, Full-time
743999900623443 -
Düsseldorf, Full-time
743999866788521 -
Berlin, Full-time
743999905150223 -
Berlin, Full-time
743999877856604 -
Berlin, Full-time
743999904678108 -
Berlin, Full-time
743999882839262 -
Berlin, Full-time
743999906711074 -
Berlin, Full-time
743999872210957 -
Düsseldorf, Full-time
743999879363072 -
Berlin, Full-time
743999904676756 -
Berlin, Full-time
743999902338134 -
Düsseldorf, Full-time
743999866309731 -
Düsseldorf, Full-time
743999897869278 -
Berlin, Full-time
743999908728543 -
Mainz, Full-time
743999837188515 -
Düsseldorf, Full-time
743999889486173 -
Düsseldorf, Full-time
743999889487153 -
Düsseldorf, Full-time
743999888689079 -
Mainz, Full-time
743999894136891 -
Berlin, Full-time
743999906759947 -
Düsseldorf, Full-time
743999875929552 -
Düsseldorf, Full-time
743999889486914
Senior Development Tester [Anno] (f/m/d)
Mainz - Full-time - 743999837188027
JOB DESCRIPTION
Anno is a critically acclaimed and award-winning franchise, offering a rich city-building experience and providing players ample opportunity to create huge metropolises, plan efficient logistics networks, explore and settle new lands and dominate their opponents by diplomacy, trade or warfare.
As a Senior Development Tester on our team, you are essential to ensuring the quality and stability of our game’s features and content.
With a proactive attitude, you mentor other testers and ensure that all features under your responsibility meet our standards. You believe in working efficiently and testing thoroughly to achieve the best of quality. In close cooperation with your colleagues in programming, art and design, you make sure that software errors or game design problems can be corrected now, prevented later, and never reach our players
What you will do:
- Perform daily tests, report and monitor software errors (bugs) and game design problems in a bug database
- Be responsible for quality and stability of new game content, new features and upcoming release
- Work alongside developers, artists and designers to perform specific tests
- Verify fixes applied by developers (bug regression)
- Validate high risk changes before they are integrated into the main version in order to ensure stability and basic functionality
- Deliver feedback and reports to the development team, on a regular basis as well as on-demand
- Act as a direction-providing mentor for other testers
Qualifications
What you bring:
- Experience on a similar position for at least 4 years
- Strong communication skills and interpersonal skills, with a proactive and independent work style
- Great understanding of development processes and the needs of different departments throughout a development cycle
- Adapt easily to platform and workload variations
- High expertise in writing test-cases and setting up test procedures
- Open to changes and self-improvement
- Knowledge of gaming platforms (Xbox One, PS4, PC, etc)
- Experience with MS Office, Confluence, Sharepoint
- Experience with defect & test case management tools (e.g. JIRA, TestRail)
- Excellent knowledge of English both spoken and written
Nice to have:
*Any coding knowledge
*Experience with automation test methods
*ISTQB-Certification
*Experience working in global teams
*Familiarity with Ubisoft's line of products and services
What to send our way:
- Your CV, highlighting your education, experience, and skills
- A cover letter including your earliest starting date, expected salary and why you would like to join us
Additional information
Your benefits:
- Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance.
- 26 days paid vacation per year. Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays in the Mainz region.
- Flexible Working Hours: We have core working times between 10:00 AM – 04:00 PM and the distribution of the other hours is up to you.
- Opportunities for growth on your desired career path: Leadership training, workshops, guest speakers from the industry, online Ubisoft learning platform, coaches, Experts and library.
- Company Pension Scheme. We offer an attractive scheme through salary sacrificing in which the employer also matches contributions
- Up to 350€ childcare support per child per month. In addition, we also offer 5 ‘care for ill children days’ per child per year.
- Discounted Games. We regularly order Ubisoft Games for super cheap prices for our employees.
- Gym Subsidy. We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice.
- Monthly Mobility Budget. 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket.
- Our Ubisoft Blue Byte Academy offers multiple opportunities for you to discover your full potential and develop yourself in various areas.
- English and German classes for free. Main language in the studio is English.
- Free fresh Fruit, Coffee, Tea and Water. Enjoy fresh fruit and beverages in our office.
We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader - please apply via our career portal.
For further information, please check https://mainz.ubisoft.com/en/
Associate Level Design Director (f/m/d)
Berlin - Full-time - 743999906761295
JOB DESCRIPTION
As an Assistant Level Design Director, you'll help plan a content-rich world, and guide a team of level designers in bringing its quests and locations to life. As the connection between the design vision and your team members, you’ll clearly communicate information that will allow each one to grasp the intended experience you’re collectively trying to achieve. Throughout production, your team will rely on your technical and creative expertise to navigate the level design process – and overcome any obstacles that come their way. While your designers focus on their areas of ownership, you’ll pay attention to the larger picture. You’ll ensure that every mission and place seamlessly combine to create an engaging journey for players to discover.
What you will do:
- Collaborate with core team members to develop the overall design vision.
- Brainstorm and research to plan the mission & world guidelines.
- Help outline the gameplay experience (landmarks, encounters, flow, rhythm, tension, pacing, variety, etc.).
- Participate in prototyping to experiment with designs & explore opportunities.
- Meet with your team to reinforce the design vision, set benchmarks, tackle setbacks, etc. •
- Review and provide feedback on integrated work and gameplay features to achieve quality.
- Balance artistic aspects with technical constraints to align all technical, design, graphic, and narrative features.
- Keep the core team up to date on progress and feasibility.
- Find solutions to issues uncovered by play testers and cross-functional teams (get to the root of problems to solve them).
Qualifications
What you bring:
- A college diploma in Game Design or equivalent (undergraduate degree an asset).
- At least 5 years of experience in the video game industry or other relevant experience + 2 years of leadership.
- Knowledge of game engines (e.g. Unity or Unreal) & their limitations, 2D art tools (e.g. Photoshop), and 3D software (e.g. 3DS Max, Maya, or ZBrush).
- A highly collaborative, innovative, creative, and empathetic spirit.
- Critical thinking, curiosity, resourcefulness, and plenty of flexibility.
- Excellent problem-solving, organizational, communication, interpersonal, presentation, and mentorship skills.
- Ability to accept feedback and adapt to it.
What to send our way:
- Your CV, highlighting your education, experience and skills and any games shipped.
- A cover letter including your earliest starting date, expected salary and why you would like to join us.
- Samples of your work or any supporting documentation you find relevant,
Additional information
What we offer:
- Relocation support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance
- Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops, and access to our training and development platform as well as to our in-house library
- Discounted and free games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect
- Hybrid work model: Provides the flexibility to combine working from the studio and your home within Germany
- Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket
- Up to 350€ childcare support per child per month
- Company Pension Scheme: We offer an attractive company pension scheme
- Gym subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice
- English and German online lessons for free: Good to know: Our main language in the studio is English
- 26 days paid vacation per year
- Corporate Benefits web portal: Employee discount program for affiliated retailers, shops, and service providers
We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader - please apply via our career portal.
For further information, please check https://berlin.ubisoft.com/en/.
Senior Generalist C++ Programmer [Rainbow Six Siege] (f/m/d)
Düsseldorf - Full-time - 743999907407853
JOB DESCRIPTION
Rainbow Six Siege is the acclaimed first-person shooter franchise. Inspired by the reality of counter terrorist operatives across the world, Rainbow Six Siege invites players to master the art of destruction. Intense close quarters confrontations, high lethality, tactics, team play, and explosive action are at the center of the experience.
As a Senior Generalist Programmer (f/m/d) at Ubisoft Düsseldorf for Rainbow Six Siege, you will work on various challenging technological topics across different game features. Furthermore, you will use your experience and overview over the project to identify technological training needs, assess risks and mentor colleagues.
What you will do:
- Collaborate with Lead Programmers of different studios to identify and coordinate technical training needs.
- Participate in programming tasks covering various features from Online Services to UI.
- Gain a deep understanding of technologies, game mechanics, systems, and their dependencies.
- Identify and report risks and opportunities during the development process.
- Provide solutions to resolve challenging tech issues and make proposals for architectural decisions.
- Participate in knowledge management by writing documentations and preparing trainings.
- Participate in recruiting new talented team members.
- Coach and mentor Programmers to develop their technical skills and support them to work efficiently and achieve a high level of quality.
Qualifications
What you bring:
- You are an experienced software developer with 5+ years of professional development experience with C++.
- You possess a deep understanding of various programming principles.
- Ideally you already have a thorough understanding of AAA video game production or similar large scale software projects.
- You are self-organized and comfortable planning tasks and dependencies.
- You have a good sense of leadership and team spirit enhanced by very good communication skills.
- You have an open and innovative mindset.
- You already have some experience in leading a team or mentoring new team members.
*Experience with Golang is a plus.
*Experience with cloud providers & technologies is a plus.
*Experience working with GitLab is a plus.
What to send our way:
- Your CV, highlighting your education, experience and skills
- A cover letter including your earliest starting date, expected salary and why you would like to join us
Additional information
What we offer:
- Relocation support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance
- Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops, and access to our training and development platform as well as to our in-house library
- Discounted and free games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect
- Hybrid work model: Provides the flexibility to combine working from the studio and your home within Germany
- Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket
- Up to 350€ childcare support per child per month
- Company Pension Scheme: We offer an attractive company pension scheme
- Gym subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice
- English and German online lessons for free: Good to know: Our main language in the studio is English
- 26 days paid vacation per year
- Corporate Benefits web portal: Employee discount program for affiliated retailers, shops, and service providers
We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader - please apply via our career portal.
For further information, please check https://duesseldorf.ubisoft.com/en/.
C++ Programmer with passion for UI [Rainbow Six Siege] (f/m/d)
Berlin - Full-time - 743999900623443
JOB DESCRIPTION
Rainbow Six Siege
Rainbow Six Siege is the acclaimed first-person shooter franchise. Inspired by the reality of counter terrorist operatives across the world, Rainbow Six Siege invites players to master the art of destruction. Intense close quarters confrontations, high lethality, tactics, team play, and explosive action are at the center of the experience.
As a C++ UI Programmer (f/m/d) at Ubisoft Berlin, you will contribute to improving the experience for our players.
What you will do:
As a C++ UI Programmer (f/m/d) on the Rainbow Six Siege team, you will be working with our implementation team on improving and further developing the user interface of the game.
- Develop and implement UI screens, client-side user interfaces logic, widgets and components for the interface.
- Collaborate with artists and designers in delivering world-class user interface systems used by millions of players,
- Work on a feature from conception, to research, to final implementation.
- Improving and extending existing game frameworks when needed.
- Work closely with architects and technical leads within Rainbow Six around the world to work out the implementation strategy for key UI features.
Qualifications
What you bring:
- Master's or bachelor’s degree in (Applied) Computer Science or similar.
- 4+ years of professional experience.
- Advanced C++ programming knowledge.
- Knowledge of game engine architectures, experience with Unreal and/or Unity or similar.
- A passion for games.
- Very good communication skills, and desire to work as a team-player.
- Self-direction and motivation.
- Fluency in written and spoken English.
Bonus:
- Experience with the MVVM design pattern.
What to send our way:
- Your CV, highlighting your education, projects, experience, and skills.
- A cover letter including your earliest starting date, expected salary, and why you would like to join us.
- Links to example projects if available.
Additional information
What we offer:
- Relocation support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance
- Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops, and access to our training and development platform as well as to our in-house library
- Discounted and free games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect
- Hybrid work model: Provides the flexibility to combine working from the studio and your home within Germany
- Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket
- Up to 350€ childcare support per child per month
- Company Pension Scheme: We offer an attractive company pension scheme
- Gym subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice
- English and German online lessons for free: Good to know: Our main language in the studio is English
- 26 days paid vacation per year
- Corporate Benefits web portal: Employee discount program for affiliated retailers, shops, and service providers
We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader - please apply via our career portal.
For further information, please check https://berlin.ubisoft.com/en/.
Lead VFX Artist - [Assassin's Creed VR] (f/m/d)
Düsseldorf - Full-time - 743999866788521
JOB DESCRIPTION
As Lead VFX Artist for the Assassin’s Creed VR team you will be passionate about creating high-quality visual effects that are in-line with the creative direction of the game universe and adhere to any technological budget constraints. In order to give our players an unforgettable experience you’ll use your in-depth understanding of the impact that VFX has and how to smoothly integrate it. You will lead a diverse team in a passionate, fun and creative workplace and maximise their potential as you always strive for excellence.
- As lead you will inspire, manage and develop the VFX team
- You’ll collaborate with the Art Director to ensure the VFX is aligned with the defined vision
- You’ll enjoy giving mentorship and clear direction for the aesthetic and technical requirements
- As part of one of our cutting-edge AAA VR projects, you’ll be ignited with a passion to research and develop new VFX solutions both visually and technically
- Together with the technical art team, you’ll investigate and develop optimised VFX solutions to achieve the highest quality level within the limitations of the platform and project.
- Negotiating the needs of the team will be a challenge you are geared up for
Qualifications
What you’ll bring
- 5 years of VFX experience, having shipped at least 1 title
- 2 years of experience in a leadership role
- Experience with Unity
- Experience with Houdini
- Experience optimising VFX for mobile platform preferred
- Your communication skills are excellent; you can clearly explain and document concepts, give feedback to internal artists and are fluent in English both written and verbally.
You as a person
- You’ll build trust with your team and lead with integrity and high emotional intelligence
- You find it easy to collaborate with other departments and be a bridge between your areas of expertise to enrich gameplay, accessibility and the player experience
- You are organised and have the experience to deliver time estimates for VFX deliverables, participating in the planning for the projects visual effects.
- When it comes to improving upon existing technologies and developing new ones that raise the bar of the game, you are passionate and curious
- You are a bold and intelligent negotiator
Please include a link to your portfolio with your application and ensure the link is still valid.
Additional information
Your benefits:
- Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance
- Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops and access to our training and development platform
- Discounted Games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect
- Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket
- Up To 350€ Childcare Support Per Child Per Month: In addition, we also offer 5 ‘care for ill children days’ per child per year
- Self-study And Training Hours: You have access to our in-house library
- Company Pension Scheme: We offer an attractive scheme through salary sacrificing in which the employer also matches contributions
- Gym Subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice
- English And German Classes For Free: Good to know: Our main language in the studio is English
- Flexible Working Hours: We have core working times between 10:00 AM – 04:00 PM and the distribution of the other hours is up to you
- Hybrid Work Model: Provides the flexibility to combine working from the studio and your home within Germany
- 26 Days Paid Vacation Per Year: Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays in the Düsseldorf region
- Corporate Benefits Web Portal: With employee discount programs for affiliated retailers, shops and service providers
We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader - please apply via our career portal.
For further information, please check https://duesseldorf.ubisoft.com/en/
IT Manager – Local IT (f/m/d)
Berlin - Full-time - 743999905150223
JOB DESCRIPTION
As the IT Manager – Local IT, you are responsible for ensuring a proper Support Service Quality for a specific scope (Berlin site).
You will supervise the daily operations of the team and scope demands. You will be responsible for the team development and its performance. You will contribute to and influence the strategy developed by Worldwide IT and the sites within your scope.
What you will do:
The main and routine tasks of the Local IT Site Manager are to:
- Manage the Local IT team, creating a collaborative working environment,
- Own the studio’s IT decision process and provide support to the studio’s strategic objectives in alignment with the global strategy and the other sites of the region
- Gather feedback from representatives of all projects & studio management to make sure support is in line with expectations
- Elaborate and follow the site’s IT budget with local finance teams
- Oversee the customer request distribution and timely resolution within the Local IT team of the site
- Ensure quality reporting on operational tasks and status of support, budget and inventory
- Ensure Software and Hardware standards and inventory are updated and accurate
- Ensure awareness of Ubisoft and Studio Best Practices / Policies
- Be the technical and managerial escalation level for the studio’s employees
- Represent and advocate the studio’s interests within the global IT organization
- Must work on operations with the technicians
Qualifications
What you bring:
Relevant experience
- Minimum 4+ years of experience in technical support to end users
- Minimum 2+ years of experience developing, leading and managing IT teams
- Benefit and data driven decision management
- Service Management
- Negotiation
- Budget Management
- Executing strategies for operational IT organization unit is a benefit
- Project Management knowledge is a benefit
Training
- College diploma in Information Technology, or equivalent experience
- ITIL v3 or higher foundation certification is a benefit
Soft Skills & Attitude
- Good listening & communication skills in English and German (spoken and written)
- Broad technical IT knowledge
- Service oriented mentality
- Great team leadership skills
IT Knowledge
- Expertise in PC and laptop support and latest hardware news
- Excellent knowledge of Microsoft operating systems
- Excellent knowledge of the Microsoft Office suite
- Good knowledge of printing materials
- Good knowledge in Mobile support
- Good knowledge of networking, cabling
- Good knowledge of SCCM, Active Directory
- Linux knowledge is an asset
- Knowledge of multimedia equipment is an asset
- Scripting ability (batch files, PowerShell) is an asset
- Mac OS X knowledge is an asset
Nice to have:
AEVO – Ausbilderschein – willingness to do the certificate until the end of 2023 (expenses covered by the company)
What to send our way:
- Your CV, highlighting your education, experience and skills
- A cover letter including your earliest starting date, expected salary and why you would like to join us
Additional information
Your benefits:
- Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance
- Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops and access to our training and development platform
- Discounted Games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect
- Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket
- Up To 350€ Childcare Support Per Child Per Month: In addition, we also offer 5 ‘care for ill children days’ per child per year
- Self-study And Training Hours: You have access to our in-house library
- Company Pension Scheme: We offer an attractive company pension scheme
- Gym Subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice
- English And German Lessons For Free: Good to know: Our main language in the studio is English
- 26 Days Paid Vacation Per Year: Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 10 bank holidays in the Berlin region
- Corporate Benefits Web Portal: With employee discount programs for affiliated retailers, shops and service providers
We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader - please apply via our career portal.
For further information, please check https://berlin.ubisoft.com/en/.
Lead Producer [Rainbow Six Siege] (f/m/d)
Berlin - Full-time - 743999877856604
JOB DESCRIPTION
As our new Lead Producer you will be responsible for one of the largest commercially successful games of Ubisoft with millions of concurrent players and a strong E-sport scene.
Team-play, intense close quarters confrontations, tactics and explosive action are at the center of the experience for our players.
What you will do:
- Manage multiple feature teams for the project across our German studios
- Define project planning (budget, resource plans, deliverables, etc.) & deliver the project.
- You are the liaison between stakeholders, project management and international studios.
- Build your team and foster team building and commitment.
- Define the scope in collaboration with your team and present it to management.
- Foster productivity, mobilize and inspire your team to reach targeted deliverables.
- Challenge and support your team to develop the best possible product.
Qualifications
- Bachelor’s degree in a relevant subject or equivalent industry experience.
- 8+ years of experience working on game development projects either in the producer branch or the project management branch.
- Proven experience in project life-cycles (start to finish) from multiple game projects, ideally AAA projects.
- Proficient in state-of-the-art project management methods and techniques.
- Excellent knowledge of the games industry and the procedures involved.
- Very good oral and written communication skills.
- Ability to lead and motivate your team.
- Fluent English language skills.
Additional information
Your benefits:
- Relocation Support
- Ubisoft Blue Byte Academy
- Monthly Mobility Budget of 80€
- Up To 350€ Childcare Support Per Child Per Month
- Self-study And Training Hours
- Company Pension Scheme
- Gym Subsidy
- English And German Classes
- Flexible Working Hours
- 26 Days Paid Vacation Per Year
- Corporate Benefits Web Portal
We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader - please apply via our career portal.
For further information, please check https://duesseldorf.ubisoft.com/en/.
Unity Games Developer (f/m/d) - Kolibri Games
Berlin - Full-time - 743999904678108
JOB DESCRIPTION
Unity Games Developer (f/m/d)
We are looking for a Unity Developer to join us and work with one of our games, which is played by millions of players.At Kolibri Games, we have a unique approach to development: we work in weekly sprints and release features/updates on a weekly basis. You would therefore actively contribute to the ongoing development of new features, directly impacting a hugely popular game.To achieve sustainable results, you will work in collaboration and report directly to the game’s Lead Developer in the following areas:
Responsibilities
- Implement UI, game logic and new features in a fast and agile environment
- Optimize game elements by incorporating player feedback
- Write tests and robust code to be used by millions of users
- Show ownership and be accountable for the development of new features
- Assist game designers by contributing with new ideas
- Contribute your expertise and skills in a cross-discipline team environment
Qualifications
- Experience with Unity3D
- Software development experience in C#
- Experience in non-gaming contexts is also relevant. We value your experiences and expertise, therefore do not hesitate to apply
- Ability to quickly get up to speed with existing code and find solutions to technical problems as a team
- Awareness of and ability to leverage industry best practices and solutions and apply the right solution for a given problem
- Must be proactive, self-directed and organized
Additional information
Desirable skills
- An understanding of different game technology areas (e.g. gameplay, graphics, tools etc.)
- Familiarity with reactive programming and dependency injection frameworks, e.g. UniRx or Zenject
- Work experience on games with LiveOps features
- experience writing automated tests
- A passion for games
Senior Unity Games Developer (f/m/d) - Kolibri Games
Berlin - Full-time - 743999882839262
JOB DESCRIPTION
Senior Unity Games Developer (f/m/d)
We are looking for a Senior Unity Developer to join us and work with one of our games, which is played by millions of players.At Kolibri Games, we have a unique approach to development: we work in weekly sprints and release features/updates on a weekly basis. You would therefore actively contribute to the ongoing development of new features, directly impacting a hugely popular game.To achieve sustainable results, you will work in collaboration and report directly to the game’s Lead Developer in the following areas:
Responsibilities
- Implement UI, game logic and new features in a fast and agile environment
- Optimize game elements by incorporating player feedback and improving technical quality
- Work in a live game with dynamic events and scheduled content for millions of users
- Show ownership and be accountable for the development of new features
- Assist game designers by contributing with new ideas
- Contribute your expertise and skills in a cross-discipline team environment
- Support the growth of others by giving technical guidance
Qualifications
Required skills
- Experience with Unity3D
- (Ideally 5+ years of professional) Software development experience in C#
- Experience in non-gaming contexts is also relevant. We value your experiences and expertise, therefore do not hesitate to apply
- Ability to profile and optimize performance on Android and iOS
- Ability to quickly get up to speed with existing code and find solutions to technical problems as a team
- Awareness of and ability to leverage industry best practices and solutions and apply the right solution for a given problem
- Must be capable of driving the implementation of a feature or fix with clear ways to communicate to other team members and areas of work, as GD, Art ,and PM
Desirable skills
- An understanding of different game technology areas (e.g. gameplay, graphics, tools etc.)
- A passion for games
- Deep knowledge of a fundamental Unity pipeline or tool, such as Asset management, UI, or Networking
- Understanding of mobile gaming industries and it’s main characteristics, like F2P and LiveOps
- Familiarity with reactive programming and dependency injection frameworks, e.g. UniRx or Zenject
Additional information
Data Engineer (f/m/d) - Kolibri Games
Berlin - Full-time - 743999906711074
JOB DESCRIPTION
Data Engineer (f/m/d)
Data technology in gaming is at the forefront of innovation - we handle billions of data events per month - and you’re here to keep us at that level. By bringing your expertise to the table, you will help us identify software, infrastructure, and architecture to ensure that our Data Platform is always on the bleeding edge.
You will work directly with the Data Platform Team and Embedded Data Users to ensure that our data is always available, trustworthy, and useful. You will evangelize performance, efficiency, and reliability- ensuring that data driven decisions contribute significantly towards making Kolibri Games the most player centric game studio in the world.
Responsibilities
- Architect and design data pipelines that can handle billions of data events per month;
- Implement different streaming and batch use cases for all of our games;
- Build automated tests and monitoring solutions to guarantee high data quality and make sure that stakeholders can work with trustworthy data;
- Create a scalable data platform to ensure the handling of greater workloads efficiently;
- Work closely with data scientist to efficiently deploy machine learning models;
- Come up with ideas and compare different technologies to improve our cutting-edge stack;
Qualifications
- 1-3 Years experience in a related field (gaming, advertising, analytics, technology, data, or business intelligence)
- Experience with Python (or similar programing language) and knowledge of best software engineering practices;
- Previous experience using Data Visualization Tools such as; Looker, Tableau or similar;
- Strong SQL-like analytical skills in an enterprise data environment;
- Solid understanding of data warehouse and business intelligence tools;
- Previous experience working with data warehouse workflow tools like dbt.
Additional information
Desirable skills
- Experience extracting data from third-party APIs;
- Love to automate things;
- You assist customers with onboarding, training and usability efforts;
- A detailed analytical mindset, mixed with a high degree of problem-solving skills.
Senior Technical Designer (f/m/d)
Berlin - Full-time - 743999872210957
JOB DESCRIPTION
The Role
A Senior Technical Designer is a solution finder and liaison between designers and other disciplines. They help with shaping the architecture of complex features and location ingredients; as well as, creating and implementing complex technical design elements into the game. They are advocates for production efficiency and product quality for system development and world creation by mentoring others and highlighting constraints.
What you will do:
- Implement and take ownership for complex features and location setups
- Optimize feature implementations and generalize recurring blocks of logic into reusable libraries
- Provide constructive, critical feedback and accurate risk assessments for production and other departments for planned features and locations considering engine and toolset constraints
- Review built locations and features to ensure they are set up according to metrics, with budget limitations in mind, and stay in a maintainable state
- Create training materials and conduct workshops for designers and level artists working on locations or features to advocate best practices
- Debug issues with features or locations and implement or suggest reliable solutions until production has ended
- Obtain in-depth knowledge of engine and data authoring tools to identify potential areas for improvement, to grow troubleshooting expertise, and to directly support game and level designers should they encounter issues
- Mentor junior members of the technical design team and other designers interested in growing their technical expertise
Qualifications
What you bring:
- Extensive experience and knowledge of:
- (Visual) Scripting languages and programming concepts
- Game editors and engines
- Demonstrated understanding of design principles and the workflows needed to achieve them
- Ability to work with complex logic and data structures which are reusable and modular
- Strong organizational skills
- Ability to write clear and concise technical documentation for technical and non-technical audience
- Being creative (original and resourceful in finding solutions)
- Great communication skills and desire to build strong ties with both technical and design departments on the project
- Being proactive and solution-oriented
- Ability to communicate constructively with positivity and respect for others
- Ability to give and receive feedback and drive the iterative process
- Good English verbal skills, both orally and in writing
Relevant Experience
- Ideally ~3-5 years of technical design experience with at least 1 shipped title and exposure to a full project life cycle or equivalent experiences
What to send our way:
- Your CV, highlighting your education, experience and skills
- A cover letter including your earliest starting date, expected salary and why you would like to join us
- Please provide a portfolio with examples of your previous work/projects - be sure to check the link is working when applying (only for art roles etc.)
Additional information
Your benefits:
- Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance
- Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops and access to our training and development platform
- Discounted Games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect
- Hybrid Work Model: Provides the flexibility to combine working from the studio and your home within Germany
- Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket
- Up To 350€ Childcare Support Per Child Per Month: In addition, we also offer 5 ‘care for ill children days’ per child per year
- Self-study And Training Hours: You have access to our in-house library
- Company Pension Scheme.
- Gym Subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice
- Flexible Working Hours: We have core working times between 10:00 AM – 04:00 PM and the distribution of the other hours is up to you
- 26 Days Paid Vacation Per Year: Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 10 bank holidays in the Berlin region
- Corporate Benefits Web Portal: With employee discount programs for affiliated retailers, shops and service providers
We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader - please apply via our career portal.
For further information, please check https://berlin.ubisoft.com/en/.
Senior Technical Artist - [Assassin's Creed VR] (f/m/d)
Düsseldorf - Full-time - 743999879363072
JOB DESCRIPTION
The Senior Technical Artist will be responsible for developing, supporting, and documenting the pipeline and techniques used by art and technical art teams to ship engaging, high quality VR games within the platform constraints.
What you will do:
- Develop new and improve existing tools
- Problem solving for key production issues
- Recognizing inefficiencies and pipeline issues and identifies solutions
- Profiling & performance optimization
- Daily support for Art and Tech teams
- Enabling other team members to achieve tasks in an efficient & consistent manner
- Developing tools & scripts for 3D/2D packages and in-house tools
- Creation & maintenance of documentation for Technical Art features and tools
- Profiling, analysing and optimizing world content and spaces
- Provide the junior members of the team with mentorship
- Collaborate with Tech-Art Department, Art-Department, Programmers, Level Designers, Technical Level Designers
Qualifications
What you bring:
- Minimum 5 years of experience in video-game production as a Technical Artist
- A great ability to think creatively to overcome technical challenges
- Experience and understanding of art pipelines for game creation
- Advanced skills working with a commercial or in-house 3D engine, preferably Unity
- Advanced programming skills in preferably C#, or Python
- Experience and understanding of 3DSMax or Maya
- Familiarity with the creation of user-friendly tools and/or systems
- Clear understanding of art optimization techniques for mobile platforms
- Proactive communication skills, while being able to work effectively cross-discipline
- Strong organizational skills and a high level of autonomy
Nice to have:
- Experience with Houdini in game pipelines
- Experience developing shaders in code or with graphs
- Experience shipping a game for mobile or VR platforms
- Knowledge on rigging and/or technical animation
- Experience with Substance Designer in game pipelines
- Experience being involved in recruitment or mentoring junior members of a team
What to send our way:
- Your CV, highlighting your education, experience and skills
- A cover letter including your earliest starting date, expected salary and why you would like to join us
- Portfolio with examples of your previous work/projects. You may do so by providing a link to an online portfolio or attaching documents to your resume. All portfolios must contain a detailed breakdown of the work. It must be clear what you, the applicant, are responsible for in your reel, portfolio, screenshots, etc.
Additional information
Your benefits:
- Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance
- Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops and access to our training and development platform
- Discounted Games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect
- Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket
- Up To 350€ Childcare Support Per Child Per Month: In addition, we also offer 5 ‘care for ill children days’ per child per year
- Self-study And Training Hours: You have access to our in-house library
- Company Pension Scheme
- Gym Subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice
- Flexible Working Hours: We have core working times between 10:00 AM – 04:00 PM and the distribution of the other hours is up to you
- Hybrid Work Model: Provides the flexibility to combine working from the studio and your home within Germany
- 26 Days Paid Vacation Per Year: Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays in the Düsseldorf region
- Corporate Benefits Web Portal: With employee discount programs for affiliated retailers, shops and service providers
We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader - please apply via our career portal.
For further information, please check https://duesseldorf.ubisoft.com/en/
Senior Game Designer (f/m/d) - Kolibri Games
Berlin - Full-time - 743999904676756
JOB DESCRIPTION
Senior Game Designer (f/m/d)
We are looking for a Senior Game Designer to work on our hit game ‘Idle Miner Tycoon’. You will be part of the “IMT Team” working on balancing, economy management, new feature, and content creation for a game with over 220 million downloads. Identify future features for the game in an agile and fast-paced environment by developing a deep comprehension of our player’s needs and motivations using data, information from the players, and your own F2P knowledge.
Responsibilities
- Design flexible economy systems and features (progression & reward structures, currencies, sinks & sources, etc.) aligned with the creative, game, and monetization managers.
- Work closely with the monetization team to come up with pricing strategies for items, and events.
- Create game economy simulations and evaluate their performance & their impact on player experience.
- Collaborate with cross-functional teams to integrate your designs.
- Balance and adapt your work based on technical and production constraints, playtest results, and comments from cross-functional teams.
- Write and maintain design documentation that will serve as a reference to guide interdependent teams.
- Provide your input on in-game content and pricing, and come up with suggestions to refine designs.
- Assess the impacts of adding, removing, or updating content on player engagement.
Qualifications
- An undergraduate degree in Game Design, Economics, Finance, Mathematics, or equivalent
- At least 3 years of professional experience in design, economics, or related experience (live/online game development is a huge plus)
- In-depth knowledge of Excel
- Ability to translate analytical findings into actionable recommendations
- Excellent problem-solving, organizational, communication, interpersonal, and presentation skills
- Player-centric mindset and a sense for great user experience
- Strong comprehension of games from a player and a business perspective
Desirable skills
- Experience in game design for F2P mobile games
- Successfully released one or more mobile game titles
- Knowledge of game engines (e.g. Unity3D, scripting) is an advantage
Additional information
Senior Online C++ Programmer: Client [Rainbow Six Siege] (m/f/d)
Berlin - Full-time - 743999902338134
JOB DESCRIPTION
As a Senior Online Programmer on our team, you will support the production teams by shaping the connected experience of online players. You will design, develop, optimize, deploy, and maintain the systems, features, and services to provide them with an unparalleled multiplayer environment. Everyone on the team is eager to share their knowledge and for you to contribute your own expertise.
You will be given the opportunity to work on mandates that impact the overall performance of the title, as well as the productivity of the worldwide development team itself. Tom Clancy’s Rainbow Six: Siege is an ever-evolving title. You will be tasked with finding solutions for complex technical challenges and your work will directly impact the players’ online gaming experience.
What you will do:
- Develop powerful, reliable, and most importantly, fun online systems in collaboration with the gameplay and game design teams.
- Design, build and implement microservices for exciting new Rainbow Six Siege features.
- Integrate Ubisoft Service API changes.
- Investigate efficient implementation options for new features.
- Propose sensible code refactoring and reduce technical debt.
- Contribute to maintaining our code at a high level of quality.
- Analyze the project code to optimize performance, minimize errors and enhance the overall player experience.
Qualifications
What you bring:
- Degree in Computer Science, or similar qualification with a strong technical background.
- 3+ years of professional experience in developing and optimizing online systems.
- Strong skills in C++.
- Analytical and creative problem-solving skills and an aptitude for learning new technologies.
- Focus on efficiency, code quality and user experience.
- Ability to compile and analyze data, processes, and codes to troubleshoot problems and identify areas for improvement.
- Excellent verbal and written communication skills in English (our studio language is English).
- Passion for video games and technology.
- Being open to relocate to Berlin.
*Experience in working with SQL / Relational Databases is a plus.
*Experience in on-demand cloud computing platforms (AWS/Azure/etc.) is a plus.
*Deep understanding of game development process and practice is a plus.
Additional information
What we offer:
- Relocation support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance
- Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops, and access to our training and development platform as well as to our in-house library
- Discounted and free games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect
- Hybrid work model: Provides the flexibility to combine working from the studio and your home within Germany
- Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket
- Up to 350€ childcare support per child per month
- Company Pension Scheme: We offer an attractive company pension scheme
- Gym subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice
- English and German online lessons for free: Good to know: Our main language in the studio is English
- 26 days paid vacation per year
- Corporate Benefits web portal: Employee discount program for affiliated retailers, shops, and service providers
We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader - please apply via our career portal.
For further information, please check https://berlin.ubisoft.com/en/.
Senior VR Performance Programmer - Assassin's Creed VR (f/m/d)
Düsseldorf - Full-time - 743999866309731
JOB DESCRIPTION
Your Impact:
- Be a point of contact for the technical performance of the game and features
- Design, implement, maintain and optimize game and engine systems in Unity C#
- Code review the work of your peers and provide valuable feedback
- Identify risks and opportunities presented during the development and provide solutions to resolve potentially complex problems
- Help the Lead Programmer in hiring and interview processes as needed
- Share your knowledge with others on the team regularly
- Keep your skills current and be continually learning
Qualifications
- 5+ years of development experience and shipped at least two AAA titles (or equivalent)
- Master, Bachelor or equivalent in computer science or engineering (Masters counts for 1-2 years experience)
- Strong programming skills in Unity and C#
- Excellent grasp of memory and performance bottlenecks within Unity, VR, and Android devices and experience with the tools and techniques to find them
- Proficient in refactoring and optimizing complex, sometimes entangled, systems
- Knowledge of how to use the Burst compiler and Jobs to optimize is a big plug
- Strong code reviewing and debugging and problem solving skills
- Understanding of multi-threaded principles
- Ability to work efficiently with a large existing code base
- Knowledge of different software development methods (e.g., Agile, SOLID, Unit Testing)
- Knowledge of software development environments and associated tools. (e.g., Visual Studio or Rider, Perforce, JIRA, etc.)
- Excellent time management, reporting and documentation skills
- Fluent in English, both verbally and written and a positive team-player attitude
- Experience with C++ programming is a plus
Additional information
Your benefits:
- Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance
- Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops and access to our training and development platform
- Discounted Games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect
- Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket
- Up To 350€ Childcare Support Per Child Per Month: In addition, we also offer 5 ‘care for ill children days’ per child per year
- Self-study And Training Hours: You have access to our in-house library
- Company Pension Scheme: We offer an attractive scheme through salary sacrificing in which the employer also matches contributions
- Gym Subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice
- English And German Classes For Free: Good to know: Our main language in the studio is English
- Flexible Working Hours: We have core working times between 10:00 AM – 04:00 PM and the distribution of the other hours is up to you
- 26 Days Paid Vacation Per Year: Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays in the Düsseldorf region
- Corporate Benefits Web Portal: With employee discount programs for affiliated retailers, shops and service providers
For further information please check www.bluebyte.de and www.ubisoft.com.
Lead Game Designer [Rainbow Six Siege] (f/m/d)
Düsseldorf - Full-time - 743999897869278
JOB DESCRIPTION
Rainbow Six Siege
Rainbow Six Siege is the acclaimed first-person shooter franchise. Inspired by the reality of counter terrorist operatives across the world, Rainbow Six Siege invites players to master the art of destruction. Intense close quarters confrontations, tactics, team play, and explosive action are at the center of the experience.
Rainbow Six Siege is one of the largest commercially successful games of Ubisoft with millions of concurrent players and a strong E-sport scene.
What You'll Do
- Work closely with product owners, directors, and other leads to push project quality and ensure that game design is in line with the project’s creative vision, technical guidelines and standards
- Consistently monitor the quality of the game design and actively participate in the constant improvement of work methods and pipelines
- Inspire, mentor, and challenge game designers in order to develop their creative and technical skillsets
- Create an environment which allows for open dialogue and encourages new creative ideas, participation and effective collaboration of all team members
- Provide regular reviews and meaningful feedback on performance and development to team members in a clear and constructive manner
Qualifications
What You Bring
- 5+ years of experience within game design; including shipping at least one AAA title
- Strong game design skills and thorough understanding of overall game design processes
- Solid knowledge of game production pipelines and familiarity with common scheduling, task and issue tracking tools (such as Perforce, Jira, etc.)
- Team player with a positive attitude and superior motivation to create high quality content
- Strong verbal and written English skills; German skills are a plus
Additional information
Your benefits:
- Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance
- Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops, and access to our training and development platform as well as to our in-house library
- Discounted and free games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect
- Hybrid work model: Provides the flexibility to combine working from the studio and your home within Germany
- Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket
- Up to 350€ childcare support per child per month
- Company Pension Scheme: We offer an attractive company pension scheme
- Gym subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice
- English and German online lessons for free: Good to know: Our main language in the studio is English
- 26 days paid vacation per year
- Corporate Benefits web portal: Employee discount program for affiliated retailers, shops, and service providers
We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader - please apply via our career portal.
For further information, please check https://duesseldorf.ubisoft.com/en/.
Lead 2D Artist (f/m/d)
Berlin - Full-time - 743999908728543
JOB DESCRIPTION
Lead 2D Artist (f/m/d)
We are looking for a 2D Lead Artist to join our team and work on our games which are played by millions of players. You'll get to work with a team of talented 2D Artists to create immersive worlds and amazing assets. It's a big responsibility, but it also comes with a lot of opportunities to help grow and develop your team.
Your role as a Lead Artist will involve planning, organizing, and managing the work of your team to make sure that everything is delivered on time and up to our high-quality standards. We'll be looking to you to use your artistic, technical, and managerial expertise to make sure that everything runs smoothly and efficiently.
Qualifications
- 7+ years’ experience as an artist
- Proven experience in the entertainment and/or video game industry
- Wide range of experience in all areas of game art, including creation of backgrounds, characters, game objects, user interface, animation
- Experience in team leadership and management
- Strong artistic skills
- Excellent knowledge in Photoshop or other equivalent packages
- Good knowledge in game engines
- Excellent communication skills and teamwork oriented attitude
- Problem solving attitude
- Able to drive change and inspire others to generate new ideas
Additional information
Responsibilities
- Work alongside the Art Director to help define the content and aesthetic direction of individual projects
- Lead the artistic team in the development of high-quality assets
- Define and establish art standards/ systems while ensuring all creative material is consistent
- Work directly with production to ensure that schedules and plans meet business and project needs
- Participate in the scheduling of his part of the project and maintain planning foresight
- Maintains effective informational flow to the team to ensure the team members are aligned with the project objectives
- Provide regular review and feedback on teams' work in a clear and constructive manner
- Maintain efficient collaboration between the team members and other dependent teams
- Maintain a close working relationship with the art director, product managers, and other teams to push the quality of the project
- Raise the bar for the project by demanding high results from self and team members
- Share knowledge and recommend best practices in your area of operation
- Ensure that produced and integrated assets respect the artistic vision of the game and meet the quality standards
- Guide, mentor and develop the team
- Have hands-on asset creation expertise, leading by example when required.
- Conduct 1on1s with the artists
Development Tester [Anno] (f/m/d)
Mainz - Full-time - 743999837188515
JOB DESCRIPTION
Anno is a critically acclaimed and award-winning franchise, offering a rich city-building experience and providing players ample opportunity to create huge metropolises, plan efficient logistics networks, explore and settle new lands and dominate their opponents by diplomacy, trade or warfare.
As a Development Tester on our team, you are essential to ensuring the quality and stability of our game’s features and content.
You believe in working efficiently and testing thoroughly to achieve the best of quality. In close cooperation with your colleagues in programming, art and design, you make sure that software errors or game design problems can be corrected now, prevented later, and never reach our players
What you will do:
- Perform daily tests, report and monitor software errors (bugs) and game design problems in a bug database
- Be responsible for quality and stability of new game content, new features and upcoming release
- Work alongside developers, artists and designers to perform specific tests
- Verify fixes applied by developers (bug regression)
- Validate high risk changes before they are integrated into the main version in order to ensure stability and basic functionality
- Deliver feedback and reports to the development team, on a regular basis as well as on-demand
Qualifications
What you bring:
- Experience on a similar position for at least 2 years
- Good communication skills and interpersonal skills, with a proactive and independent work style
- A strong understanding of development processes and the needs of different departments throughout a development cycle
- Adapt easily to platform and workload variations
- High expertise in writing test-cases and setting up test procedures
- Open to changes and self-improvement
- Knowledge of gaming platforms (Xbox One, PS4, PC, etc)
- Experience with MS Office, Confluence, Sharepoint
- Experience with defect & test case management tools (e.g. JIRA, TestRail)
- Excellent knowledge of English both spoken and written
Nice to have:
*Any coding knowledge
*Experience with automation test methods
*ISTQB-Certification
*Experience working in global teams
*Familiarity with Ubisoft's line of products and services
What to send our way:
- Your CV, highlighting your education, experience, and skills
- A cover letter including your earliest starting date, expected salary and why you would like to join us
Additional information
Your benefits:
- Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance.
- 26 days paid vacation per year. Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays in the Mainz region.
- Flexible Working Hours: We have core working times between 10:00 AM – 04:00 PM and the distribution of the other hours is up to you.
- Opportunities for growth on your desired career path: Leadership training, workshops, guest speakers from the industry, online Ubisoft learning platform, coaches, Experts and library.
- Company Pension Scheme. We offer an attractive scheme through salary sacrificing in which the employer also matches contributions
- Up to 350€ childcare support per child per month. In addition, we also offer 5 ‘care for ill children days’ per child per year.
- Discounted Games. We regularly order Ubisoft Games for super cheap prices for our employees.
- Gym Subsidy. We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice.
- Monthly Mobility Budget. 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket.
- Our Ubisoft Blue Byte Academy offers multiple opportunities for you to discover your full potential and develop yourself in various areas.
- English and German classes for free. Main language in the studio is English.
- Free fresh Fruit, Coffee, Tea and Water. Enjoy fresh fruit and beverages in our office.
We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader - please apply via our career portal.
For further information, please check https://mainz.ubisoft.com/en/
Lead Technical Animator (f/m/d)
Düsseldorf - Full-time - 743999889486173
JOB DESCRIPTION
As our new Lead Technical Animator (f/m/d) at Ubisoft Düsseldorf, you will lead, motivate and develop your team of Technical Animators and Technical Artists to push the visual and technical quality to the next level. You will be responsible for developing, supporting and documenting our animation systems, rigging, pipelines and techniques used by the Art, Technical Art and Animation teams. Additionally, you will collaborate closely with the Animation Director, Art Director and other leads to ensure high quality in-game animations that are in line with the artistic vision.
What you will do:
- Build a strong and versatile team of technical experts as part of a AAA development team
- Design, implementation and improvement of our animation state machines and runtime solutions
- Develop, test and maintain complex animation systems in conjunction with animators, gameplay programmers and other team members as required
- Recognize inefficiencies and pipeline issues and identify solutions
- Help improving the tools and pipeline that are used for animation, rigging and implementing of animations in collaboration with our internal engine programmers
- Assist in the design, integration and validation of animation assets
- Guide/Coordinate Animation teams on demanding tasks
Qualifications
What you bring:
- 5 years of experience as senior or lead in a similar role during all stages of a video-game production and at least one shipped AAA title
- Excellent practical understanding of animation logic: node graphs, animation trees and similar engine editors and technologies
- High level expertise of 3D engines and in game engine implementation of animation features, including ragdoll physics
* Experience with character action focused games is a plus
What to send our way:
- Your CV, highlighting your education, experience and skills
- A cover letter including your earliest starting date, expected salary and why you would like to join us
Please provide a portfolio with examples of your previous work/projects - be sure to check the link is working when applying. The portfolio should contain:
- Scripts or application examples, code samples
- Examples of rigs, visual effects, animation, procedural visualization
Additional information
What we offer:
- Relocation support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance
- Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops, and access to our training and development platform as well as to our in-house library
- Discounted and free games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect
- Hybrid work model: Provides the flexibility to combine working from the studio and your home within Germany
- Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket
- Up to 350€ childcare support per child per month
- Company Pension Scheme: We offer an attractive company pension scheme
- Gym subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice
- English and German online lessons for free: Good to know: Our main language in the studio is English
- 26 days paid vacation per year
- Corporate Benefits web portal: Employee discount program for affiliated retailers, shops, and service providers
We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader - please apply via our career portal.
For further information, please check https://duesseldorf.ubisoft.com/en/.
Lead Animator (f/m/d)
Düsseldorf - Full-time - 743999889487153
JOB DESCRIPTION
As our new Lead Animator (f/m/d) at Ubisoft Düsseldorf, you will be responsible for leading and managing a projects’ Animation team, setting objectives for both short term and long term, driving quality standards, creating benchmarks, and collaborating with Directors and Technical Animators to deliver AAA game animations.
What you will do:
- Build, develop, and nurture a strong, empowered team with a healthy, diverse, and supportive team culture
- Define, prioritize, assign, and regularly follow up on tasks and the team’s progress together with the producers and production managers
- Provide support, guidance, and feedback for the internal animation team
- Establish animation standards and provide feedback for animations from external vendors
- Be the main point of contact for other teams and act as a representative of the animation team
Qualifications
What you bring:
- 5+ years’ experience as an Animator in game development
- Experience in leading, coaching, mentoring or training other team members
- Strong understanding of keyframe animation, motion capturing and procedural animation
- Proven experience on at least one shipped title
- Being able to work with complex game animation systems and extensive animation state machines
- Excellent knowledge of Maya, Motion Builder, 3DSMAX, and/or other commercial 3D authoring packages
- Understand the technical workflows and tools in animation production for games with the ability to modify and improve them
- Great communication skills and a positive attitude
- You are Fluent in English, both verbally and written
* Experience with node-graphs and node-based engines is a plus
* Ability to create custom tools and scripts with Python is a plus
* Rigging experience is a plus
What to send our way:
- Your CV, highlighting your education, experience, and skills
- A cover letter including your earliest starting date, expected salary and why you would like to join us
Portfolio:
It is required that you submit a portfolio of your work with your application. You may do so by providing a link to an online portfolio (preferred) or attaching documents to your resume.
All portfolios must contain a detailed shot breakdown of the work. It must be very clear what you, the applicant, are responsible for in your reel, portfolio, screenshots etc.
The portfolio should contain the following:
- Examples of character animation (full body motion, emotions etc.)
- Examples of animation style variety
- Examples of environment animation or visual effects (optional)
- Examples of animation rigs and their functionality in a 3D package (optional)
Additional information
What we offer:
- Relocation support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance
- Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops, and access to our training and development platform as well as to our in-house library
- Discounted and free games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect
- Hybrid work model: Provides the flexibility to combine working from the studio and your home within Germany
- Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket
- Up to 350€ childcare support per child per month
- Company Pension Scheme: We offer an attractive company pension scheme
- Gym subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice
- English and German online lessons for free: Good to know: Our main language in the studio is English
- 26 days paid vacation per year
- Corporate Benefits web portal: Employee discount program for affiliated retailers, shops, and service providers
We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader - please apply via our career portal.
For further information, please check https://duesseldorf.ubisoft.com/en/.
Lead Game Designer [Assassin's Creed VR] (f/m/d)
Düsseldorf - Full-time - 743999888689079
JOB DESCRIPTION
At Ubisoft Düsseldorf, we are currently looking for a Creative Leader for our exceptional AAA VR Team. You will join a large-scale multi-studio project, with the budget of AAA production behind you, with the goal to deliver a benchmark title for VR.
As Lead Game Designer, you will work alongside the Creative and Game Directors, and be responsible for identifying and delivering genre leading experiences that push VR and the Assassin’s Creed franchise forward. You will be involved in implementing the vision for the game and will lead the game design team in delivering the game to highest quality standards. Your responsibilities will also include managing and mentoring the design team in Düsseldorf for even more amazing VR projects now and in the future.
Get in touch if you are intrigued by this rare opportunity to be part of one of the industry's biggest franchises!
What you will do:
- Build and lead a strong team of game designers with versatile design skills and strong technical implementation skills
- Work closely together with creative direction and other disciplines to anchor the game vision in immersive and deeply connected game mechanics.
- Support your team members on solving complex design, technical and implementation issues
- Introduce and maintain efficient design implementation pipelines and ensure overall design documentation standards within the design team
- Be a safe guard of feature quality and collaborate with test departments and user research on defining test metrics and quality targets
- Work as part of the Design team to design, redesign and balance features and mechanics of the game
- Facilitate communication between designers, artists and programmers to ensure that the quality and implementation match the intended direction / vision
- Define project vision and quality standards for our game mandate together with creative direction and other stakeholders
- Promote agile design and development and push for short iteration cycles and result-driven continuous improvements of the game quality
- Work within the game engine tools to add content to the game
- Working closely with the team to ensure that the design specifications are meet the quality expectations of your project
- Have a strong focus on UX/UI aspects of the design work and collaborate closely with the respective disciplines
- Focusing on the player experience as the ultimate metric for the quality of any feature and content
- Evaluate player feedback and improve features based on your analysis
- Build a strong team of game designers, support recruitment of new talents and join and conduct interviews with applicants
- Act as a servant leader to your team and lead by example to ensure a friendly, inclusive and welcoming environment for your team members
Qualifications
What you bring:
- Experienced one full cycle of AAA development from conception to release as lead or senior designer
- 5+ yrs years of industry experience in game development
- Any degree in game design appreciated
- Understanding of psychological mechanisms that keep players engaged
- A strong sense of what makes gameplay experience compelling and fun
- Solid theoretical and practical Game Design knowledge
- Tools of the trade: MS Office, flowcharts, visual and level editing skills a plus
- Intense creativity, a passion to innovate, and the drive to go beyond what is directly asked of you
- Self-motivated and fast learning
- Good communication skills
- Be a team player
- Fluent in English, both verbally and written
Additional information
Your benefits:
- Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance
- Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops and access to our training and development platform
- Discounted Games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect
- Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket
- Up To 350€ Childcare Support Per Child Per Month: In addition, we also offer 5 ‘care for ill children days’ per child per year
- Self-study And Training Hours: You have access to our in-house library
- Company Pension Scheme: We offer an attractive scheme through salary sacrificing in which the employer also matches contributions
- Gym Subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice
- Flexible Working Hours: We have core working times between 10:00 AM – 04:00 PM and the distribution of the other hours is up to you
- Hybrid Work Model: Provides the flexibility to combine working from the studio and your home within Germany
- 26 Days Paid Vacation Per Year: Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays in the Düsseldorf region
- Corporate Benefits Web Portal: With employee discount programs for affiliated retailers, shops and service providers
We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader - please apply via our career portal.
For further information, please check https://duesseldorf.ubisoft.com/en/.
3D Programmer [Beyond Good And Evil 2] (f/m/d)
Mainz - Full-time - 743999894136891
JOB DESCRIPTION
Beyond Good And Evil 2 is an action-adventure sci-fi RPG set in the same universe as Ubisoft’s original cult classic. You can now join our crew at Ubisoft Mainz to help us shape this amazing project with cutting edge graphics.
As a 3D Programmer on our team, you will provide insight and guidance across the 3D spectrum to connect with our players on two of the most critical aspects of a AAA game: its visuals and its performance. Whether your expertise lies with visuals or low-level systems, you’re a go-to person for information and a reference throughout our studios.
What you will do:
- Write code customized to the hardware you’re working with
- Provide support to content creators, meeting often to assess their needs and vision + discuss limitations
- Improve existing graphical features and inspire the development of new ones
- Anticipate complex problems + propose adapted solutions, considering the entire production pipeline
- Explore new hardware and deal with the interesting challenges and opportunities it poses
- Stay up to date on the latest tech trends and techniques + recommend our best practices
Qualifications
What you bring:
- An undergraduate degree in Computer Science, Computer Engineering, or equivalent
- Around 3 years of graphics programming experience (for video-game consoles a huge plus) or related experience
- Proficiency in C++
- Analytical and mathematical skills
- Knowledge of GPUs, HLSL, and modern graphics APIs (e.g. DirectX 12 and Vulkan) + understanding of game engines and their limitations
- A thorough grasp of memory management & multithreaded programming techniques
- Solid interpersonal and presentation skills & the ability to clearly communicate cross-departmentally
- A long-term approach to problem-solving (if the solution isn’t sustainable, it simply won’t do)
- A collaborative and innovative spirit
- Willingness to continue learning – new technologies, engines, rendering techniques, programming languages, you name it
What to send our way:
- Your CV, highlighting your education, experience, and skills
- A cover letter including your earliest starting date, expected salary and why you would like to join us
- Any relevant code/work samples you can provide are highly appreciated
Additional information
Your benefits:
- Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance.
- 26 days paid vacation per year: Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays in the Mainz region.
- Flexible Working Hours: We have core working times between 10:00 AM – 04:00 PM and the distribution of the other hours is up to you.
- Opportunities for growth on your desired career path: Leadership training, workshops, guest speakers from the industry, online Ubisoft learning platform, coaches, Experts and library.
- Company Pension Scheme: We offer an attractive salary exchange arrangement in which we match your contributions.
- Up to 350€ childcare support per child per month: In addition, we also offer 5 ‘care for ill children days’ per child per year.
- Discounted Games: We regularly order Ubisoft Games for super cheap prices for our employees.
- Gym Subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice.
- Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket.
- Our Ubisoft Blue Byte Academy offers multiple opportunities for you to discover your full potential and develop yourself in various areas.
For further information, please check https://mainz.ubisoft.com/en/
Technical Art Director (f/m/d)
Berlin - Full-time - 743999906759947
JOB DESCRIPTION
As a Technical Art Director at Ubisoft Berlin you have the highest-level understanding of what our tech can do, can’t do, yet could do, plus visibility on the project as a whole. You’re responsible for providing expert insight, tools, and support to steer a game – and its creators – towards success.
Working with other directors early on, you discuss intentions before making any commitments. You take into account not only measurable factors such as rendering, performance, and memory, but also intangible ones like timing and momentum. Seeing the facts realistically, you establish an actionable plan to bridge the gap between coming up with ideas and putting them into practice.
Though every day of development brings its own mix of both expected and unforeseen challenges, you never lose sight of the big picture. As a strategic thinker and tactical planner, you balance short-term priorities with long-term goals, while consistently considering the future impacts of your choices.
What you will do:
- Collaborate with other core team members to develop the overall vision & determine technical feasibility.
- Identify and analyze risks (engine, data, features, etc.).
- Assess existing tools + occasionally design custom ones to support art pipelines and workflows & sustain the vision.
- Meet with technical artists and assistant technical art directors to share information and updates, enforce standards, set benchmarks, give feedback, etc.
- Resolve specific, complex, escalated issues & approve technical specifications.
- Prepare post-mortems + recommend ways to evolve how we create and integrate graphic data.
- Anticipate technological advancements and stay up to date on market trends to define our best practices + share them with our studios and the industry.
- Participate in recruitment to build the technical art team & foster their growth.
Qualifications
What you bring:
- Art, technical art, or programming experience, or other related experience + leadership experience
- In-depth knowledge of game engines (e.g. Unity or Unreal) & their limitations, 2D art tools (e.g. Photoshop), 3D software (3DS Max, Maya, and Substance Painter), and an understanding of scripting languages (e.g. C#, Python, JavaScript, MaxScript)
- Familiarity with bug tracking software (e.g. Jira) and version management systems (e.g. Perforce)
- A highly innovative, collaborative, empathetic, and solution-oriented spirit
- Excellent communication, interpersonal, mentorship, and presentation skills
- Critical thinking, time management, and organizational capabilities
- Attention to detail, curiosity, resourcefulness, and plenty of flexibility
What to send our way:
- Your CV highlighting your education, experience, skills, and games shipped.
- Samples of your work or any supporting documentation you find relevant.
- A cover letter including your earliest starting date, expected salary and why you would like to join us.
Additional information
What we offer:
- Relocation support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance
- Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops, and access to our training and development platform as well as to our in-house library
- Discounted and free games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect
- Hybrid work model: Provides the flexibility to combine working from the studio and your home within Germany
- Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket
- Up to 350€ childcare support per child per month
- Company Pension Scheme: We offer an attractive company pension scheme
- Gym subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice
- English and German online lessons for free: Good to know: Our main language in the studio is English
- 26 days paid vacation per year
- Corporate Benefits web portal: Employee discount program for affiliated retailers, shops, and service providers
We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader - please apply via our career portal.
For further information, please check https://berlin.ubisoft.com/en/.
Senior QA Engineer (f/m/d) [Security]
Düsseldorf - Full-time - 743999875929552
JOB DESCRIPTION
As a Senior QA Engineer at Ubisoft Düsseldorf, you are responsible for the development and communication of all testing procedures to ensure high quality standards on our game security projects.
What you will do:
- Work with an agile team of dedicated software developers and create an efficient QA workflow
- Design and implement coherent automated tests for new software features
- Setup CI/CD pipelines
- Maintain and optimize the quality assurance process and KPIs
- Own responsibility for quality and stability of new features and releases
- Be the subject matter expert for QA and act as a source of quality assurance knowledge for your team and the project
Qualifications
What you bring:
- Bachelor or master’s degree in computer science, engineering or a related field
- 5+ years of experience in software QA or a release engineering role
- Experience in designing, setting up and automation of complex integration test cases
- Experience in setting up CI/CD pipelines using Gitlab, Gitflow, Jenkins, Gitlab CI or similar
- Very good proficiency in Python
- Knowledge of C++ is a bonus but not a requirement
- Experience working in international teams is a plus
- Very good English skills, our studio language is English
- You possess a high degree of self-motivation and initiative, anticipate the needs of your project, and find the best solutions for technical challenges together with the team
What to send our way:
- Your CV, highlighting your education, experience and skills
- A cover letter including your earliest starting date, expected salary and your motivation to join us
Additional information
Your benefits:
- Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance
- Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops and access to our training and development platform
- Discounted Games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect
- Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket
- Up To 350€ Childcare Support Per Child Per Month: In addition, we also offer 5 ‘care for ill children days’ per child per year
- Self-study And Training Hours: You have access to our in-house library
- Company Pension Scheme: We offer an attractive scheme through salary sacrificing in which the employer also matches contributions
- Gym Subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice
- English And German Classes For Free: Good to know: Our main language in the studio is English
- Flexible Working Hours: We have core working times between 10:00 AM – 04:00 PM and the distribution of the other hours is up to you
- 26 Days Paid Vacation Per Year: Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays in the Düsseldorf region
- Corporate Benefits Web Portal: With employee discount programs for affiliated retailers, shops and service providers
We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader - please apply via our career portal.
For further information, please check https://duesseldorf.ubisoft.com/en/.
Lead Game Designer (f/m/d)
Düsseldorf - Full-time - 743999889486914
JOB DESCRIPTION
As our new Lead Game Designer (f/m/d) at Ubisoft Düsseldorf, you will build up and lead a strong team of game designers, and help them to create outstanding features and game experiences for our players. You translate the creative vision from directors into tangible game systems and create meaningful connections between features, content and narration. Providing game mechanics that are fun is your highest priority. To achieve this goal, you will be working closely with the art department, programmers and colleagues from multiple disciplines all around the world.
What you will do:
- Create framework for detailed designs and identify requirements with co-leads, directors and production
- Grow the design team and create an environment of constant learning
- Support your team members on solving complex design, technical and implementation issues
- Ensure technical quality and feasibility of designs as well as an equal approach across all game areas you are responsible for
- Make player needs your focus and help your team deliver an engaging player experience
- Look out for improvements on workflows, tools pipelines etc. to live the idea of continuous improvement
- Act as a servant leader to your team and make sure, they have all resources they need and that they can work in a respectful and safe environment
Qualifications
What you bring:
- Experienced one full cycle of AAA development from conception to release as lead or senior designer
- 5+ years of industry experience in game development
- Understanding of psychological mechanisms that keep players engaged
- A strong sense of what makes gameplay experience compelling and fun
- Solid theoretical and practical Game Design knowledge
- Tools of the trade: Office, flowcharts, Photoshop, level editor
- Intense creativity, a passion to innovate, and the drive to go beyond what is directly asked of you
- Fluent in English, both verbally and written
What to send our way:
- Your CV, highlighting your education, experience and skills
- A cover letter including your earliest starting date, expected salary and why you would like to join us
- Please provide a portfolio with examples of your previous work/projects - be sure to check the link is working when applying
Additional information
What we offer:
- Relocation support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance
- Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops, and access to our training and development platform as well as to our in-house library
- Discounted and free games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect
- Hybrid work model: Provides the flexibility to combine working from the studio and your home within Germany
- Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket
- Up to 350€ childcare support per child per month
- Company Pension Scheme: We offer an attractive company pension scheme
- Gym subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice
- English and German online lessons for free: Good to know: Our main language in the studio is English
- 26 days paid vacation per year
- Corporate Benefits web portal: Employee discount program for affiliated retailers, shops, and service providers
We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader - please apply via our career portal.
For further information, please check https://duesseldorf.ubisoft.com/en/.

Our Culture
We are an ambitious development studio, as diverse and creative as the German capital itself!
Our teams are committed to co-developing AAA Ubisoft brands and dedicate themselves to delivering excellence. If you share our vision of empowerment and bring an autonomous mindset, we would love to hear from you!
Benefits
Here is a selection of our attractive employee benefits.

Relocation Support - We offer financial support, help with accommodation, support settling-in and provide visa assistance.

Flexible Working Hours - Our core working times are from 10 AM to 4 PM. You can set the rest of your working hours as you like.

Ubisoft Blue Byte Academy - Discover your potential and develop yourself with our extensive learning and development programs.

Mobility Allowance - €80 per month that you can invest in leasing a bicycle, parking spot rental or a public transportation ticket.

Company Pension Scheme - We offer an attractive salary exchange arrangement in which we match your contributions.

Childcare Support - We offer a monthly support of up €350 per child.

Discounted Games - You can regularly order excellent Ubisoft games for super affordable prices.

Press Pause Sabbatical Program - Take a few months to “pause” your career and re-energize yourself.

Gym Subsidy - We contribute up to 50% towards your monthly gym membership subscription.

Language classes - We offer free accredited English and German language classes.
Meet our Recruiters
Meet your Ubisoft Berlin Recruiting Team. Feel free to reach out for questions about starting your career at our studios.
We would love to hear from you!

Karolina Böhm
Head of Talent Acquisitions UBISOFT BLUE BYTE - At Ubisoft Berlin we are looking for passionate individuals with ambition and an open mindset. Join our international workforce and develop AAA Games together!
Contact Karolina
Information on Internships
We are offering academic internships for students. These paid, full-time internships last six months and will include students directly in our project teams and departments. We are offering valuable hands-on experience on the job as you actively contribute to the success of our projects. You can find current vacancies for internships in the job list further up on this page.
Please note that we do not accept any speculative applications for internships apart from these vacancies. Kindly understand that we are unable to offer internship programs aimed at pupils and kids.