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Ubisoft Berlin

Empowered and diverse teams creating inspiring and meaningful AAA gaming experiences

15 Jobs Found

Lead Technical Animator (f/m/d)

Düsseldorf - Full-time - 743999977887259

JOB DESCRIPTION

As our new Lead Technical Animator (f/m/d) at Ubisoft Düsseldorf, you will lead, motivate and develop your team of Technical Animators and Technical Artists to push the visual and technical quality to the next level. You will be responsible for developing, supporting and documenting our animation systems, rigging, pipelines and techniques used by the Art, Technical Art and Animation teams. Additionally, you will collaborate closely with the Animation Director, Art Director and other leads to ensure high quality in-game animations that are in line with the artistic vision.

What you will do: 

  • Build a strong and versatile team of technical experts as part of a AAA development team
  • Design, implementation and improvement of our animation state machines and runtime solutions
  • Develop, test and maintain complex animation systems in conjunction with animators, gameplay programmers and other team members as required
  • Recognize inefficiencies and pipeline issues and identify solutions
  • Help improving the tools and pipeline that are used for animation, rigging and implementing of animations in collaboration with our internal engine programmers
  • Assist in the design, integration and validation of animation assets
  • Guide/Coordinate Animation teams on demanding tasks

Qualifications

What you bring:

  • 5 years of experience as senior or lead in a similar role during all stages of a video-game production and at least one shipped AAA title
  • Excellent practical understanding of animation logic: node graphs, animation trees and similar engine editors and technologies
  • High level expertise of 3D engines and in game engine implementation of animation features, including ragdoll physics

* Experience with character action focused games is a plus

What to send our way:

  • Your CV, highlighting your education, experience and skills 
  • A cover letter including your earliest starting date, expected salary and why you would like to join us 

Please provide a portfolio with examples of your previous work/projects - be sure to check the link is working when applying. The portfolio should contain:

  • Scripts or application examples, code samples
  • Examples of rigs, visual effects, animation, procedural visualization

Additional information

What we offer:

  • Relocation support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance 
  • Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops, and access to our training and development platform as well as to our in-house library
  • Discounted and free games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect 
  • Hybrid work model: Provides the flexibility to combine working from the studio and your home within Germany
  • Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket 
  • Up to 350€ childcare support per child per month 
  • Company Pension Scheme: We offer an attractive company pension scheme 
  • Gym subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice 
  • English and German online lessons for free: Good to know: Our main language in the studio is English 
  • 26 days paid vacation per year 
  • Corporate Benefits web portal: Employee discount program for affiliated retailers, shops, and service providers

We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader - please apply via our career portal.  

For further information, please check https://duesseldorf.ubisoft.com/en/.

Senior Graphics Programmer - [Snowdrop] (f/m/d)

Berlin - Full-time - 743999952307275

JOB DESCRIPTION

The Snowdrop engine is efficient and flexible, enabling relatively small teams to create ambitious AAA games. At the core of the Snowdrop engine, we want to empower the developers. The Snowdrop engine, with its flexible and empowering tools, has helped develop a number of Ubisoft titles such as Avatar: Frontiers of Pandora, Star Wars Outlaws, The Division and South Park.

As Senior Graphics Programmer, your mission will be to develop and maintain graphics techniques within the engine to create the best visuals possible.

The role can be filled in Dusseldorf or Berlin.

Qualifications

What you will do:

  • Bring console level graphics quality to new platforms
  • Optimize existing rendering technology
  • Ability to own and drive development of selected features together with a team
  • Collaborate with other Ubisoft studios to extend the capabilities of our in-house rendering technology
  • Develop rendering systems that enhance the visual quality, are scalable and fit into defined budgets
  • Establish and maintain workflows that allows the content teams to use the developed systems

What you bring:

  • Mentioned as graphics programmer or similar role in at least one AAA title
  • Knowledge of a broad range of rendering algorithms, special effects and related technology
  • Knowledge of low-level graphics APIs (D3D12/Vulkan/AGC/NVN/Metal) and shading languages (HLSL/GLSL/PSSL)
  • Hands on experience with a variety of graphics profiling and debugging tools (PIX, Razor, nSight)
  • Strong skills in C/C++
  • Debugging and problem-solving skills
  • Ability to collaborate with the content teams to reach the highest possible visual quality
  • Being a team player by heart
  • Self-direction and motivation
  • Excellent communication and good English skills

Nice to have:

  • Experience with platforms where performance/bandwidth restrictions exist
  • Understanding of hardware architecture and details

Additional information

Your benefits:

  • Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance 
  • Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops and access to our training and development platform 
  • Discounted Games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect 
  • Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket 
  • Up To 350€ Childcare Support Per Child Per Month: In addition, we also offer 5 ‘care for ill children days’ per child per year 
  • Self-study And Training Hours: You have access to our in-house library 
  • Company Pension Scheme 
  • Gym Subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice 
  • Flexible Working Hours: We have core working times between 10:00 AM – 04:00 PM and the distribution of the other hours is up to you
  • Hybrid Work Model: Provides the flexibility to combine working from the studio and your home within Germany
  • 26 Days Paid Vacation Per Year: Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays in the Düsseldorf region 
  • Corporate Benefits Web Portal: With employee discount programs for affiliated retailers, shops and service providers   

We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader - please apply via our career portal.  

For further information, please check https://duesseldorf.ubisoft.com/en/

Local IT Technician (f/m/d)

Berlin - Full-time - 743999951432668

JOB DESCRIPTION

What you will do: 

  • Offer on-site and remote support to end users within the local responsibility
  • Incidents and Requests management
  • Manage local infrastructure (example, servers and network) where required
  • Ensure approved security best practices and policies are being applied
  • Provisioning and maintaining the employees work environment
  • Maintaining the local meeting room configurations
  • Interact with external vendors regarding support requests
  • Strive to continually improve IT policies and processes
  • Provides support for events & meetings
  • Maintain the IT asset inventory
  • Build and update documentation

Qualifications

What you bring:

Relevant experience

2+ years of experience in technical support to end users

Training

  • Relevant education in Information Technology or equivalent experience
  • CompTIA A+ or comparable (Microsoft, Networking, Virtualization etc.) certification – nice to have

 

Knowledge

  • Expertise in PC and laptop support and latest hardware news
  • Excellent knowledge of Microsoft operating systems
  • Excellent knowledge of the Microsoft Office suite
  • Very good English skills (spoken and written)
  • Very good German skills (spoken and written)
  • Good knowledge of networking, cabling
  • Good knowledge of SCCM / Intune and Active Directory (Azure / OnPrem)

 

  Skills

  • Great sense of customer service
  • Good organizational skills

Nice to have:

  • Knowledge of mobile support and MDM
  • Knowledge of conferencing and multimedia equipment
  • Linux / MacOS knowledge
  • Knowledge of ITIL methodologies

Additional information

What we offer:

  • Relocation support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance 
  • Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops, and access to our training and development platform as well as to our in-house library
  • Discounted and free games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect 
  • Hybrid work model: Provides the flexibility to combine working from the studio and your home within Germany
  • Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket 
  • Up to 350€ childcare support per child per month 
  • Company Pension Scheme: We offer an attractive company pension scheme 
  • Gym subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice 
  • English and German online lessons for free: Good to know: Our main language in the studio is English 
  • 26 days paid vacation per year 
  • Corporate Benefits web portal: Employee discount program for affiliated retailers, shops, and service providers

Ubisoft offers the same job opportunities to all, without any distinction of gender, ethnicity, religion, sexual orientation, social status, disability, or age. Ubisoft ensures the development of an inclusive work environment which mirrors the diversity of our players’ community.

For further information, please check https://berlin.ubisoft.com/en/.

Senior Technical Designer (f/m/d)

Berlin - Full-time - 743999872210957

JOB DESCRIPTION

The Role

A Senior Technical Designer is a solution finder and liaison between designers and other disciplines. They help with shaping the architecture of complex features and location ingredients; as well as, creating and implementing complex technical design elements into the game. They are advocates for production efficiency and product quality for system development and world creation by mentoring others and highlighting constraints.

What you will do:

  • Implement and take ownership for complex features and location setups
  • Optimize feature implementations and generalize recurring blocks of logic into reusable libraries
  • Provide constructive, critical feedback and accurate risk assessments for production and other departments for planned features and locations considering engine and toolset constraints
  • Review built locations and features to ensure they are set up according to metrics, with budget limitations in mind, and stay in a maintainable state
  • Create training materials and conduct workshops for designers and level artists working on locations or features to advocate best practices
  • Debug issues with features or locations and implement or suggest reliable solutions until production has ended
  • Obtain in-depth knowledge of engine and data authoring tools to identify potential areas for improvement, to grow troubleshooting expertise, and to directly support game and level designers should they encounter issues
  • Mentor junior members of the technical design team and other designers interested in growing their technical expertise

Qualifications

What you bring:

  • Extensive experience and knowledge of:
  • (Visual) Scripting languages and programming concepts
  • Game editors and engines
  • Demonstrated understanding of design principles and the workflows needed to achieve them
  • Ability to work with complex logic and data structures which are reusable and modular
  • Strong organizational skills
  • Ability to write clear and concise technical documentation for technical and non-technical audience
  • Being creative (original and resourceful in finding solutions)
  • Great communication skills and desire to build strong ties with both technical and design departments on the project
  • Being proactive and solution-oriented
  • Ability to communicate constructively with positivity and respect for others
  • Ability to give and receive feedback and drive the iterative process
  • Good English verbal skills, both orally and in writing

Relevant Experience

  • Ideally ~3-5 years of technical design experience with at least 1 shipped title and exposure to a full project life cycle or equivalent experiences

What to send our way:

  • Your CV, highlighting your education, experience and skills 
  • A cover letter including your earliest starting date, expected salary and why you would like to join us 
  • Please provide a portfolio with examples of your previous work/projects - be sure to check the link is working when applying (only for art roles etc.) 

Additional information

Your benefits:

  • Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance 
  • Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops and access to our training and development platform 
  • Discounted Games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect 
  • Hybrid Work Model: Provides the flexibility to combine working from the studio and your home within Germany
  • Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket 
  • Up To 350€ Childcare Support Per Child Per Month: In addition, we also offer 5 ‘care for ill children days’ per child per year 
  • Self-study And Training Hours: You have access to our in-house library 
  • Company Pension Scheme.
  • Gym Subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice 
  • Flexible Working Hours: We have core working times between 10:00 AM – 04:00 PM and the distribution of the other hours is up to you 
  • 26 Days Paid Vacation Per Year: Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 10 bank holidays in the Berlin region 
  • Corporate Benefits Web Portal: With employee discount programs for affiliated retailers, shops and service providers   

We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader - please apply via our career portal. 

For further information, please check https://berlin.ubisoft.com/en/.

Gameplay Programmer (f/m/d)

Berlin - Full-time - 743999957526574

JOB DESCRIPTION

Gameplay Programmers develop gameplay elements which facilitate the playability of the game; the link between the player's actions and the consequences of those actions on the running game state.

What you will do: 

  • Implement and optimize the gameplay systems and features with the game designer to ensure fluid playability  
  • Use prototyping techniques to demonstrate the validity/invalidity of a feature idea  
  • Investigate and fix the bugs detected by the production and quality control teams  
  • Establish the technical possibilities for the different features  
  • Explore and understand the game design documents to define the required features and game systems that must be developed in the engine  
  • Validate and verify if the newly developed systems meet project intentions and are coherent with the existing code  

 

Qualifications

What you bring:

  • Experience in programming robust and efficient code  
  • Excellent knowledge in C++  
  • Experience in working on existing engines  
  • Ability to work efficiently with large, existing code bases  
  • Familiarity with game-related 3D mathematical concepts 
  • Excellent communication and good English skills  
  • Ability to work well as part of a team  

What to send our way:

  • Your CV, highlighting your education, experience and skills 
  • A cover letter including your earliest starting date, expected salary and why you would like to join us 
  • Please provide a portfolio with examples of your previous work/projects - be sure to check the link is working when applying 

Additional information

What we offer:

  • Relocation support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance 
  • Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops, and access to our training and development platform as well as to our in-house library
  • Discounted and free games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect 
  • Hybrid work model: Provides the flexibility to combine working from the studio and your home within Germany
  • Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket 
  • Up to 350€ childcare support per child per month 
  • Company Pension Scheme: We offer an attractive company pension scheme 
  • Gym subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice 
  • English and German online lessons for free: Good to know: Our main language in the studio is English 
  • 26 days paid vacation per year 
  • Corporate Benefits web portal: Employee discount program for affiliated retailers, shops, and service providers

Ubisoft offers the same job opportunities to all, without any distinction of gender, ethnicity, religion, sexual orientation, social status, disability, or age. Ubisoft ensures the development of an inclusive work environment which mirrors the diversity of our players’ community.

For further information, please check https://berlin.ubisoft.com/en/.

Unity Technical Lead (f/m/d) - Kolibri Games

Berlin - Full-time - 743999973832278

JOB DESCRIPTION

Unity Technical Lead (f/m/d)
If you love making games and working in close collaboration with talented people in a cross-functional team, while facing all the technical challenges of scaling games to millions of players around the world, then we want to hear from you.

We are on a mission to reinvent idle. Our players love the mechanics and the games we made so far have reached more than 200 million players. We are looking for an experienced technical lead developer that is passionate about joining us in that mission to continuously iterate on game prototypes and deliver awesome games to millions of players around the world, which they will enjoy for many years. You will be the leading technical force in a small game team, driving the practices and development of the games. You will guide and support other developers, working together to ensure that we are ready to tackle all upcoming technical challenges. You will have a direct impact on how we build and grow the games, how we work together and what practices are used, keeping a close collaboration with the production team and other leads. You will also join the game development leadership group and have the opportunity to contribute to the overall game development community at Kolibri Games.


Responsibilities

  • Development of new gameplay components and implementation of new features
  • Design and implementation of game architecture patterns
  • Ensuring maintainability, scalability and world-class quality of the systems created in the game
  • Coach and mentor other developers to help them grow in their careers
  • Work closely with the product to identify technical improvements
  • Collaborate often within a cross-functional team
  • Support planning by estimating effort and breaking down complex features
  • Strive for high code quality standards, like readable and scalable software
  • Support the hiring process of new developers

Qualifications

  • More than 3 years of experience in mobile game development
  • Proven experience working in software development, with Unity and C#
  • Broad knowledge of best practices in game development
  • Broad knowledge of game architecture patterns
  • An agile mindset, very familiar with agile game development practices
  • Clear and precise communication skills in English
  • Strong ability to prioritize tasks and projects
  • Willing to constantly learn and grow further

Additional information

Desirable skills

  • A passion for prototyping games
  • Experience improving runtime performance and memory usage of mobile games is a plus
  • Knowledge of dependency injection and reactive programming, in particular with the Zenject and UniRx libraries
  • University degree in Computer Science or a related field

Senior Gameplay Programmer [Unannounced Project] (f/m/d)

Berlin - Full-time - 743999964993661

JOB DESCRIPTION

Senior Gameplay Programmers develop gameplay elements which facilitate the playability of the game; the link between the player's actions and the consequences of those actions on the running game state.

What you will do: 

  • Implement and optimize the gameplay systems and features with the game designer to ensure fluid playability  
  • Use prototyping techniques to demonstrate the validity/invalidity of a feature idea  
  • Investigate and fix the bugs detected by the production and quality control teams  
  • Establish the technical possibilities for the different features  
  • Explore and understand the game design documents to define the required features and game systems that must be developed in the engine  
  • Validate and verify if the newly developed systems meet project intentions and are coherent with the existing code  

Qualifications

What you bring:

  • At least 3 years of prior experience in the AAA industry
  • Experience in programming robust and efficient code  
  • Excellent knowledge in C++  
  • Experience in working on existing engines  
  • Ability to work efficiently with large, existing code bases  
  • Familiarity with game-related 3D mathematical concepts 
  • Excellent communication and good English skills  
  • Ability to work well as part of a team  

What to send our way:

  • Your CV, highlighting your education, experience and skills 
  • A cover letter including your earliest starting date, expected salary and why you would like to join us 
  • Please provide a portfolio with examples of your previous work/projects - be sure to check the link is working when applying.

Additional information

What we offer:

  • Relocation support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance 
  • Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops, and access to our training and development platform as well as to our in-house library
  • Discounted and free games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect 
  • Hybrid work model: Provides the flexibility to combine working from the studio and your home within Germany
  • Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket 
  • Up to 350€ childcare support per child per month 
  • Company Pension Scheme: We offer an attractive company pension scheme 
  • Gym subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice 
  • English and German online lessons for free: Good to know: Our main language in the studio is English 
  • 26 days paid vacation per year 
  • Corporate Benefits web portal: Employee discount program for affiliated retailers, shops, and service providers

Ubisoft offers the same job opportunities to all, without any distinction of gender, ethnicity, religion, sexual orientation, social status, disability, or age. Ubisoft ensures the development of an inclusive work environment which mirrors the diversity of our players’ community.

For further information, please check https://berlin.ubisoft.com/en/.

Technical Animator (f/m/d)

Düsseldorf - Full-time - 743999980106686

JOB DESCRIPTION

As our new Technical Animator (f/m/d) at Ubisoft Düsseldorf, you will have the opportunity to craft stunning character and creature rigs while creating tools used by the art, technical art and animation teams. 

What you will do: 

  • Develop and support character/creature motion and deformation systems.
  • Deformation setup of character rigs and implementation into the game engine.
  • Collaborate with modelers to create models which meets technical requirements.
  • Collaborate with animators to design motion controls and tools.
  • Develop tools & scripts to streamline the setup process.
  • Daily support for Art and Tech teams.

Qualifications

What you bring:

  • Experience working on shipped titles for consoles and/or PCs, as Technical Artist (Rigger) or Technical Animator.
  • Good knowledge of Python; (C#, C++ a plus). 
  • Good knowledge of Maya, and/or MotionBuilder, 3ds Max. 
  • Knowledge of tools used in the parametric creation of nodes. 
  • Good understanding of human, facial and animal anatomy. 
  • Solid understanding of art optimization techniques. 
  • Experience and understanding of art/animation pipelines for game engines. 
  • Ability to think creatively to overcome technical challenges. 
  • Good oral and written English.  

What to send our way:

  • Your CV, highlighting your education, experience and skills 
  • A cover letter including your earliest starting date, expected salary and why you would like to join us 

Portfolio:

It is required that you submit a portfolio of your work with your application. You may do so by providing a link to an online portfolio (preferred), or attaching documents to your resume.

All portfolios must contain a detailed shot breakdown of the work. It must be very clear what you, the applicant, are responsible for in your reel, portfolio, screenshots etc.

The portfolio should contain the following:

  • Code/Scripts samples.
  • Videos which show tool functions.
  • Rig examples plus function.

Additional information

What we offer:

  • Relocation support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance 
  • Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops, and access to our training and development platform as well as to our in-house library
  • Discounted and free games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect 
  • Hybrid work model: Provides the flexibility to combine working from the studio and your home within Germany
  • Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket 
  • Up to 350€ childcare support per child per month 
  • Company Pension Scheme: We offer an attractive company pension scheme 
  • Gym subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice 
  • English and German online lessons for free: Good to know: Our main language in the studio is English 
  • 26 days paid vacation per year 
  • Corporate Benefits web portal: Employee discount program for affiliated retailers, shops, and service providers

Ubisoft offers the same job opportunities to all, without any distinction of gender, ethnicity, religion, sexual orientation, social status, disability, or age. Ubisoft ensures the development of an inclusive work environment which mirrors the diversity of our players’ community.

For further information, please check https://duesseldorf.ubisoft.com/en/.

Lead Game Designer (f/m/d) - Kolibri Games

Berlin - Full-time - 743999968452348

JOB DESCRIPTION

Lead Game Designer (f/m/d)
We are looking for an experienced Lead Game Designer to lead the design team and make the key design decisions for our hit title, ‘Idle Miner Tycoon’.

You will be responsible for new features and content creation, economy management, and balancing for a game with a huge player base. Working with a cross-functional game team and reporting to the Product Director, you will take the lead on all aspects of design, including vision and management.

Responsibilities 

  • Be the game design expert within the Idle Miner Tycoon team, guiding decisions with deep knowledge of free-to-play game design, economy balancing, and F2P monetization.
  • Lead and mentor the Idle Miner Tycoon Game Designers and UI/UX designers, fostering growth and ensuring alignment with the game's vision.
  • Implement robust game design practices and collaborate with Product Management to drive continuous improvement.
  • Ensure high quality of game design process and deliverables.
  • Assist in recruiting and evaluating game designer hires to maintain a skilled and cohesive team.
  • Directly contribute to feature enhancement and new feature development, using data-driven insights to drive player engagement and monetization.
  • Support the creation of the game's vision, roadmap, and feature set alongside the Game Lead, and analyze metrics to propose improvements.
  • Collaborate across departments and support cross-functional initiatives related to game design.
  • Cultivate a culture of creativity and teamwork within the team and company, and stay updated on industry trends.

Qualifications

  • Leadership and mentoring experience, with at least 2 years in managing game designers.
  • Strong proficiency in game mechanics, live operations, and monetization strategies.
  • Analytical skills, including understanding of mobile game KPIs and Excel.
  • Passion for idle games and delivering exceptional user experiences.
  • Excellent communication and time management skills.

Additional information

Desirable skills

  • Has successfully released one or more mobile game titles
  • Knowledge of Unity3D is an advantage
  • Experience with creating UI/UX mockups

Content Creators Manager Benelux (W/M/NB)

Düsseldorf - Full-time - 743999952314925

JOB DESCRIPTION

Mission statement

As Ubisoft is increasing its focus on Content Creators to put them at the heart of the Marketing strategy, the mission of the local Content Creators Manager is to drive and execute the WW publishing strategy for Content Creators in his/her country in order to achieve our common objectives of viewership and engagement.

The local CC manager manages direct 1to1 relationships with content creators and puts in place paid and earned activations that support our pre-launch, launch and post-launch marketing pulse points. They also play a key role in the deployment and growth of the strategic Ubisoft Creators program that aims at enlarging our pool of Creators by providing them with more services and content: the local CC manager’s role is to promote the program and onboard new creators, to encourage creators to participate in activations and to provide them with ongoing support. They also collaborate with central teams to constantly improve the program and bring new innovations.

In this role, your responsibilities will include:

  • Advocate for creator initiatives that will improve acquisition, retention, and growth.
  • Manage daily interactions with Creators, act as spokesperson for assigned projects.
  • Research, evaluate, outreach and own communication with a vast amount of content creators across all platforms
  • Support deployment of the Ubisoft Creators Program: applications vetting, local promotion, business requests management, etc.
  • Support titles in Ubisoft’s portfolio by activating content creators across all platforms.
  • Help produce, edit, and present materials including pitches, Q&As, talking points, capture guidelines and presentations
  • Coordinate distribution of b-roll packages, creator kits, and any other digital or physical items associated with our creator campaigns.
  • Deliver timely and informative reporting on CC activities, coverage, opportunities, successes, and creator feedback.
  • Assist in the planning and execution of capture events both physical and digital for live and unreleased titles.
  • Collaborate with internal and cross functional stakeholders worldwide

Your main KPIs will be the following:

  • Viewership per pulse point (CCV and Hours watched)
  • Recruitment and loyalty for Ubisoft Creators Platform
  • Creators retention and activity
  • Viewership engagement / sentiment

Qualifications

To succeed in this role, you need:

  • Proven experience in Creator relations and / or Digital marketing.
  • Avid consumer of Creator content across all platforms.
  • Excellent interpersonal and communication skills, both written and verbal.
  • Fluent in English, native or bilingual Dutch
  • Capacity to convince and negotiate.
  • Ability to identify trends, opportunities, and relationships within the online gaming community and to leverage them to drive innovation.
  • Ability to deliver concise qualitative and quantitative reporting.

Additional information

Ubisoft offers the same job opportunities to all, without any distinction of gender, ethnicity, religion, sexual orientation, social status, disability or age. Ubisoft ensures the development of an inclusive work environment which mirrors the diversity of our players’ community. 

Lead Tech Programmer [Snowdrop] (f/m/d)

Berlin - Full-time - 743999968869203

JOB DESCRIPTION

As Lead Tech Programmer your role is to lead a team of tech developers to extend the capabilities of the Snowdrop engine. You collaborate with related departments and game productions to define optimal workflows and technology that will help the entire development team to build the best games possible.

Qualifications

What you will do:

  • Help your team members to grow and acquire more knowledge
  • Support your team members to achieve their development goals
  • Foster the collaboration between the different departments
  • Define the roadmap together with other related leads and the Technical Director
  • Break down the roadmap and support handling of all tasks for the departments
  • Collaborate with other Ubisoft studios to extend the capabilities of our in-house technology
  • Define budgets and workflows for all related departments
  • Establish workflows and techniques to improve the overall development process for all departments
  • Participate in the hiring process

What you bring:

  • Lead Graphics Programmer or similar role in at least one AAA title
  • Ability to work in a dynamic and collaborative team environment
  • Self-direction and motivation
  • Excellent communication and good English skills
  • Strong skills in C/C++

Nice to have:

  • Experience as developer in a related tech area (engine/graphics/physics/…)
  • Experience in using different CPU/GPU and memory profiling tools to drive your decisions
  • Experience with platforms where performance/bandwidth restrictions exist
  • Understanding of hardware architecture and details

Additional information

Your benefits:

  • Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance 
  • Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops and access to our training and development platform 
  • Discounted Games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect 
  • Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket 
  • Up To 350€ Childcare Support Per Child Per Month: In addition, we also offer 5 ‘care for ill children days’ per child per year 
  • Self-study And Training Hours: You have access to our in-house library 
  • Company Pension Scheme 
  • Gym Subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice 
  • Flexible Working Hours: We have core working times between 10:00 AM – 04:00 PM and the distribution of the other hours is up to you
  • Hybrid Work Model: Provides the flexibility to combine working from the studio and your home within Germany
  • 26 Days Paid Vacation Per Year: Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays in the Düsseldorf region 
  • Corporate Benefits Web Portal: With employee discount programs for affiliated retailers, shops and service providers   

We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader - please apply via our career portal.  

For further information, please check https://berlin.ubisoft.com/en/

C++ Online Programmer [Rainbow Six Siege ] (f/m/d)

Düsseldorf - Full-time - 743999973531053

JOB DESCRIPTION

Tom Clancy's Rainbow Six: Siege is an intense, new approach to the first-person tactical online shooter experience. You can now join our team to help us shape this amazing project.

As an Online Programmer on our team, you will work alongside world-class developers of different specializations, ranging from Engine, Network and Front-End Programming. Everyone on the team is eager to share their knowledge and for you to contribute your own expertise.

You will be given the opportunity to work on mandates that impact the overall performance of the title, as well as the productivity of the worldwide development team itself. Tom Clancy’s Rainbow Six: Siege is an ever-evolving title, as such, you will be tasked with finding solutions for complex technical challenges in our title, which boasts over 80 million registered players across 5 different platforms.

What you will do:

  • Investigate efficient implementation options for new features in coordination and collaboration with several other teams in different studios on three continents.
  • Develop performant and reliable components for monetization features, improving the overall shopping experience for the game.
  • Design, build, and implement microservices for exciting new Rainbow Six Siege features.
  • Integrate existing and new online services
  • Propose sensible code refactoring and reduce technical debt.
  • Contribute to maintaining our code at a high level of quality.
  • Analyze existing code and infrastructure to optimize performance, minimize errors and enhance the overall player experience

Qualifications

What you bring:

  • Degree in Computer Science, or similar qualification with a strong technical background.
  • Strong skills in C++.
  • 3+ years of professional experience in developing and optimizing online systems.
  • Knowledge or willingness to learn Golang.
  • Analytical and creative problem-solving skills and an aptitude for learning new technologies.
  • Focus on efficiency, code quality and user experience.
  • Ability to compile and analyze data, processes, and codes to troubleshoot problems and identify areas for improvement.
  • Excellent verbal and written communication skills in English (our studio language is English).
  • Passion for video games and technology.
  • You are open to relocate to the general area of Duesseldorf, Berlin or Mainz in Germany

*Experience in working with SQL / Relational Databases is a plus.

*Experience in on-demand cloud computing platforms (AWS/Azure/etc.) is a plus.

*Deep understanding of game development process and practice is a plus.

Additional information

What we offer:

  • Relocation support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance 
  • Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops, and access to our training and development platform as well as to our in-house library
  • Discounted and free games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect 
  • Hybrid work model: Provides the flexibility to combine working from the studio and your home within Germany
  • Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket 
  • Up to 350€ childcare support per child per month 
  • Company Pension Scheme: We offer an attractive company pension scheme 
  • Gym subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice 
  • English and German online lessons for free: Good to know: Our main language in the studio is English 
  • 26 days paid vacation per year 
  • Corporate Benefits web portal: Employee discount program for affiliated retailers, shops, and service providers   

Ubisoft offers the same job opportunities to all, without any distinction of gender, ethnicity, religion, sexual orientation, social status, disability, or age. Ubisoft ensures the development of an inclusive work environment which mirrors the diversity of our players’ community.

For further information, please check https://bluebyte.ubisoft.com/en/studios/

[Kolibri Games] User Acquisition Manager (W/M/NB)

Berlin - Full-time - 743999978308553

JOB DESCRIPTION

We are looking for a User Acquisition Manager to work within our marketing team and help acquire new players for our current and future mobile games.

Working with the UA team, you will plan and manage marketing campaigns. Monitor and optimize our UA campaigns and help to increase our global game presence. We’re keen to find a passionate gamer with a quantitative mindset who is very hypothesis-driven, and who can dive into data and help optimize based on key KPIs and company goals.

 

As a User Acquisition Manager, your main missions will be:

  • To manage, implement, and execute user acquisition campaigns on channels like Google, Applovin, Unity, Facebook, and more;
  • To analyze and optimize UA campaigns based on internal performance KPIs;
  • To work closely with different internal teams, providing them input and data-driven decisions into creative development;
  • To manage and nurture day-to-day partner relations as well as developing new ones;
  • To keep up with industry trends and new UA opportunities.

Qualifications

  • You have a first experience working in the User Acquisition field in a mobile studio or on the ad networks side as a Client success manager;
  • You are familiar with managing marketing campaigns across multiple channels with substantial budgets;
  • You are known for your analytical mindset, your organization and communication skills;
  • You have a Data-savvy mind and likes to solve problems;
  • You are a team player who can adapt quickly to others, and like to work in an international environment.

 

Although it is not mandatory, we always appreciate a quick word from you stating your motivation to join us!

Additional information

Recruitment process

[30 minutes]: phone call with a Recruiter,

[30 minutes]: visio interview with a the manager of the role

[2 to 3 hours]: knowledge and logic tests

[45 minutes]: visio interview with the manager and the team to debrief your tests

[30 minutes]: final visio interview with Kolibri’s VP Marketing

 

Additional Information

Ubisoft offers the same job opportunities to all, without any distinction of gender, ethnicity, religion, sexual orientation, social status, disability, or age. Ubisoft ensures the development of an inclusive work environment which mirrors the diversity of our gamers’ community.

 

What We Offer

 

Hybrid Work

We understand how important flexibility is. That's why we offer a hybrid work setup and flexible hours, allowing you to balance your time between the office and remote work

 

Modern Office Space

Our new, centrally located office in Berlin-Mitte has everything you need to excel. We also have plenty of opportunities for fun, with table tennis and kicker tables, meeting spaces, and a sleek modern design

Take a look around

 

Health & Fitness Bonus

We provide a monthly fitness bonus. Enjoy your time outside the office by picking the activity that suits you, from Urban Sports Club, to covering your gym membership

 

Company Holidays

We plan amazing company holidays to relax and bond as a team

 

Learning Budget

We're serious about supporting your professional growth. You'll get a yearly learning budget to spend on any form of learning that will help you develop your skills and grow in your role

 

Relocation

Moving to another country can be stressful. Our HR team will guide and support you, making sure that you (and your family) make your way to Berlin as smoothly as possible

 

30 Days Holiday

Our company implements a 30-day yearly holiday policy for all Kolibris. This means you have plenty of time to enjoy life outside of work

 

Fun Social Events

From BBQ's and movie nights to team lunches and more. We also have a team event budget you can use to buy games or sports equipment to make working here even more fun. On Fridays after work, there's dinner and drinks waiting for everyone at the office.

Lead Character Artist (f/m/d)

Berlin - Full-time - 743999950703155

JOB DESCRIPTION

We are looking for a Lead Character Artist (f/m/d)  to lead the character ar team on our unannounced project.

As Lead Character Artist you are responsible for managing the team to deliver AAA characters and character related assets in our art production teams, for trouble shooting character related issues and participate in the planning for the project characters. You will also develop your team through excellent communication skills and mentoring.

What you will do: 

  • Managing, developing and inspiring the character artist team
  • Content creation of characters across all areas of the game as defined together with the Art Director, which sets the industry leading standard for the team and the project
  • Work with and mentor character artists to provide clear direction and set expectations character requirements
  • Setting up, maintaining and documenting character production pipelines
  • Close collaboration with the Art Director to work within the visual style of the game
  • Balance quality and efficiency of work to gain the best possible results within in the given time frame and technical constraints
  • Ability to skillfully optimize characters to game-ready quality
  • Cooperation with other Ubisoft teams globally on a daily basis

Qualifications

What you bring:

  • A minimum of 7 years’ experience as a character artist in game development, with at least one AAA title shipped, leadership experience is a plus
  • Exceptional understanding of next gen asset creation workflows with the ability to improve them, then optimize as required for final product
  • Very good skills in Zbrush, at least one of the major 3D modeling packages (Maya, 3DS Max) and Photoshop
  • Strong sculpting, texturing and painting skills
  • Ability to create highly realistic characters that meet AAA standards
  • Very good working knowledge with at least one AAA game engine
  • Being used to work on tasks autonomously and to deliver results in time
  • Fluent in English, both verbally and written. (No German language skills are required to work in our studio)
  • Great communication skills, a positive attitude and team player

 

Additional:

Experience working with pipelines connected to player customization Creating flexible pipelines for online experiences Knowledge of online competitive first person shooters Knowledge of human anatomy for body and face Knowledge of Marverlous Designer and clothing trends Knowledge of Adobe Substance tools and pipeline

What to send our way:

  • Your CV, highlighting your education, experience and skills 
  • A cover letter including your earliest starting date, expected salary and why you would like to join us 
  • Please provide a portfolio with examples of your previous work/projects - be sure to check the link is working when applying 

Additional information

What we offer:

  • Relocation support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance 
  • Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops, and access to our training and development platform as well as to our in-house library
  • Discounted and free games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect 
  • Hybrid work model: Provides the flexibility to combine working from the studio and your home within Germany
  • Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket 
  • Up to 350€ childcare support per child per month 
  • Company Pension Scheme: We offer an attractive company pension scheme 
  • Gym subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice 
  • English and German online lessons for free: Good to know: Our main language in the studio is English 
  • 26 days paid vacation per year 
  • Corporate Benefits web portal: Employee discount program for affiliated retailers, shops, and service providers

Ubisoft offers the same job opportunities to all, without any distinction of gender, ethnicity, religion, sexual orientation, social status, disability, or age. Ubisoft ensures the development of an inclusive work environment which mirrors the diversity of our players’ community.

For further information, please check https://berlin.ubisoft.com/en/.

Technical Director [Beyond Good And Evil 2] (f/m/d)

Mainz - Full-time - 743999948730663

JOB DESCRIPTION

Beyond Good And Evil 2 is an action-adventure sci-fi RPG set in the same universe as Ubisoft’s original cult classic. You can now join our crew at Ubisoft Mainz to help us shape this amazing project with cutting edge graphics.

As a Technical Director you are responsible for the course and direction for our Tech-Art, Engine-, UI-, Tools- and Graphics Programming Teams in a Co-Development Environment. Your main duty is helping them shape a coherent direction that is consistent across the Teams.

You are the first point of contact for our partners in other Studios. You regularly interact with other Directors to align on Vision and technical direction. You have the big picture in mind and make sure that your Teams are aligned on the vision.

You speak for your Teams and make sure they are set-up for success. You mentor your Teams and grow new Leads. You enable your team through autonomy and coaching.

What you will do:

  • Mentor the Programming and Technical Art Team and grow new Leads. You enable your team through autonomy and coaching
  • Work with Directors/Producers to align high-level visions
  • Define guidelines to ensure technical realization
  • Contribute to studio strategic development, for example recruitment, investment, portfolio, trainings, R&D etc
  • Guarantee that our part of the game is delivered on time with the expected level of quality and craftsmanship on all the target platforms
  • Define the team's requirements and technical constraints with a view to realizing the creative vision

Qualifications

What you bring:

  • You have an extensive experience in leading technical teams and you understand the notion of Servant Leadership
  • You are always studying where the industry is going and what are the latest technologies and trends related to programming in video games are
  • You are a strategic thinker. You observe, reflect and challenge the status quo. You do not wonder what the future holds, you define it
  • You are comfortable with a risk taking approach in a very complex context where you do not control every aspect and every detail
  • You are ambitious and strive for the highest quality. You know how to bring a team there in a considerate manner but know when and how to be stricter
  • You have hands-on experience with several programming aspects of game development: gameplay, AI, engine, rendering, tools, online, audio, physique
  • You have a deep understanding of other related domains: Game design, art, animation, production and more
  • You ideally have a good understanding of procedural generation Techniques.
  • You have shipped several games

What to send our way:

  • Your CV, highlighting your education, experience, and skills
  • A cover letter including your earliest starting date, expected salary and why you would like to join us

Additional information

Your benefits:

  • Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance 
  • Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops and access to our training and development platform 
  • Discounted Games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect 
  • Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket 
  • Up To 350€ Childcare Support Per Child Per Month: In addition, we also offer 5 ‘care for ill children days’ per child per year 
  • Self-study And Training Hours: You have access to our in-house library 
  • Company Pension Scheme 
  • Gym Subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice
  • Hybrid Work Model: Provides the flexibility to combine working from the studio and your home within Germany
  • 26 Days Paid Vacation Per Year: Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays
  • Corporate Benefits Web Portal: With employee discount programs for affiliated retailers, shops and service providers   

We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader - please apply via our career portal.  

For further information, please check https://mainz.ubisoft.com/en/

Our Culture

Our Culture

We are an ambitious development studio, as diverse and creative as the German capital itself!

Our teams are committed to co-developing AAA Ubisoft brands and dedicate themselves to delivering excellence. If you share our vision of empowerment and bring an autonomous mindset, we would love to hear from you!

Benefits

Here is a selection of our attractive employee benefits.

Relocation Support - We offer financial support, help with accommodation, support settling-in and provide visa assistance.

Flexible Working Hours - Our core working times are from 10 AM to 4 PM. You can set the rest of your working hours as you like.

Ubisoft Blue Byte Academy - Discover your potential and develop yourself with our extensive learning and development programs.

Mobility Allowance - €80 per month that you can invest in leasing a bicycle, parking spot rental or a public transportation ticket.

Company Pension Scheme - We offer an attractive salary exchange arrangement in which we match your contributions.

Childcare Support - We offer a monthly support of up €350 per child.

Discounted Games - You can regularly order excellent Ubisoft games for super affordable prices.

Press Pause Sabbatical Program - Take a few months to “pause” your career and re-energize yourself.

Gym Subsidy - We contribute up to 50% towards your monthly gym membership subscription.

Language classes - We offer free accredited English and German language classes.

Meet our Recruiters

Meet your Ubisoft Berlin Recruiting Team. Feel free to reach out for questions about starting your career at our studios.
We would love to hear from you!

Karolina Böhm

Karolina Böhm

RECRUITMENT MANAGER, UBISOFT BLUE BYTE - At Ubisoft Blue Byte we are looking for passionate individuals with ambition and an open mindset. Join our international family and develop AAA Games today!

Contact Karolina
Natalia Santorek

Natalia Santorek

RECRUITER UBISOFT BERLIN - Autonomous mindset and lots of passion - Berlin is the youngest studio in the Ubisoft Blue Byte family, but our ambitions are high. Don’t be shy, show us your talents!

Contact Natalia
Information on Internships

Information on Internships

We are offering academic internships for students. These paid, full-time internships last six months and will include students directly in our project teams and departments. We are offering valuable hands-on experience on the job as you actively contribute to the success of our projects. You can find current vacancies for internships in the job list further up on this page.

Please note that we do not accept any speculative applications for internships apart from these vacancies. Kindly understand that we are unable to offer internship programs aimed at pupils and kids.